Replace all auto with auto*

For components
This commit is contained in:
David Markowitz
2023-06-09 01:27:05 -07:00
parent 62aa863997
commit e2dfa1809d
233 changed files with 753 additions and 753 deletions

View File

@@ -17,7 +17,7 @@ void SpecialPowerupSpawner::OnProximityUpdate(Entity* self, Entity* entering, co
GameMessages::SendPlayFXEffect(self, -1, u"pickup", "", LWOOBJID_EMPTY, 1, 1, true);
auto skillComponent = self->GetComponent<SkillComponent>();
auto* skillComponent = self->GetComponent<SkillComponent>();
if (!skillComponent) return;
skillComponent->CastSkill(this->m_SkillId, entering->GetObjectID());

View File

@@ -17,7 +17,7 @@ void SpecialSpeedBuffSpawner::OnProximityUpdate(Entity* self, Entity* entering,
GameMessages::SendPlayFXEffect(self, -1, u"pickup", "", LWOOBJID_EMPTY, 1, 1, true);
auto skillComponent = entering->GetComponent<SkillComponent>();
auto* skillComponent = entering->GetComponent<SkillComponent>();
if (!skillComponent) return;
skillComponent->CastSkill(this->m_SkillId, entering->GetObjectID());