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https://github.com/DarkflameUniverse/DarkflameServer.git
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Replace all auto with auto*
For components
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@@ -9,8 +9,8 @@
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void AgPropGuard::OnMissionDialogueOK(Entity* self, Entity* target, int missionID, eMissionState missionState) {
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auto* character = target->GetCharacter();
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auto missionComponent = target->GetComponent<MissionComponent>();
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auto inventoryComponent = target->GetComponent<InventoryComponent>();
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auto* missionComponent = target->GetComponent<MissionComponent>();
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auto* inventoryComponent = target->GetComponent<InventoryComponent>();
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const auto state = missionComponent->GetMissionState(320);
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if (missionID == 768 && missionState == eMissionState::AVAILABLE) {
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@@ -6,8 +6,8 @@ void PropertyFXDamage::OnCollisionPhantom(Entity* self, Entity* target) {
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if (target == nullptr)
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return;
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auto skills = self->GetComponent<SkillComponent>();
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auto targetStats = target->GetComponent<DestroyableComponent>();
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auto* skills = self->GetComponent<SkillComponent>();
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auto* targetStats = target->GetComponent<DestroyableComponent>();
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if (skills != nullptr && targetStats != nullptr) {
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auto targetFactions = targetStats->GetFactionIDs();
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