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Replace all auto with auto*
For components
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@@ -5,7 +5,7 @@
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void NsModularBuild::OnModularBuildExit(Entity* self, Entity* player, bool bCompleted, std::vector<LOT> modules) {
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if (bCompleted) {
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auto mission = self->GetComponent<MissionComponent>();
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auto* mission = self->GetComponent<MissionComponent>();
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if (mission->GetMissionState(m_MissionNum) == eMissionState::ACTIVE) {
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for (LOT mod : modules) {
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