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Replace all auto with auto*
For components
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@@ -46,7 +46,7 @@ void NsGetFactionMissionServer::OnRespondToMission(Entity* self, int missionID,
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player->GetCharacter()->SetPlayerFlag(flagID, true);
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}
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auto mis = player->GetComponent<MissionComponent>();
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auto* mis = player->GetComponent<MissionComponent>();
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for (int mission : factionMissions) {
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mis->AcceptMission(mission);
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