Replace all auto with auto*

For components
This commit is contained in:
David Markowitz
2023-06-09 01:27:05 -07:00
parent 62aa863997
commit e2dfa1809d
233 changed files with 753 additions and 753 deletions

View File

@@ -8,7 +8,7 @@ void GfMaelstromGeyser::OnStartup(Entity* self) {
void GfMaelstromGeyser::OnTimerDone(Entity* self, std::string timerName) {
if (timerName == m_StartSkillTimerName) {
auto skillComponent = self->GetComponent<SkillComponent>();
auto* skillComponent = self->GetComponent<SkillComponent>();
skillComponent->CalculateBehavior(m_SkillID, m_BehaviorID, LWOOBJID_EMPTY, true);
}
if (timerName == m_KillSelfTimerName) {