Replace all auto with auto*

For components
This commit is contained in:
David Markowitz
2023-06-09 01:27:05 -07:00
parent 62aa863997
commit e2dfa1809d
233 changed files with 753 additions and 753 deletions

View File

@@ -37,7 +37,7 @@ void LegoDieRoll::OnTimerDone(Entity* self, std::string timerName) {
RenderComponent::PlayAnimation(self, u"roll-die-6");
// tracking the It's Truly Random Achievement
auto* owner = self->GetOwner();
auto missionComponent = owner->GetComponent<MissionComponent>();
auto* missionComponent = owner->GetComponent<MissionComponent>();
if (missionComponent != nullptr) {
const auto rollMissionState = missionComponent->GetMissionState(756);