Replace all auto with auto*

For components
This commit is contained in:
David Markowitz
2023-06-09 01:27:05 -07:00
parent 62aa863997
commit e2dfa1809d
233 changed files with 753 additions and 753 deletions

View File

@@ -40,7 +40,7 @@ void FvFlyingCreviceDragon::OnTimerDone(Entity* self, std::string timerName) {
return;
}
auto skillComponent = group[0]->GetComponent<SkillComponent>();
auto* skillComponent = group[0]->GetComponent<SkillComponent>();
if (skillComponent != nullptr) {
skillComponent->CalculateBehavior(762, 12506, LWOOBJID_EMPTY, true);
@@ -79,7 +79,7 @@ void FvFlyingCreviceDragon::OnArrived(Entity* self) {
return;
}
auto skillComponent = group2[0]->GetComponent<SkillComponent>();
auto* skillComponent = group2[0]->GetComponent<SkillComponent>();
if (skillComponent != nullptr) {
skillComponent->CalculateBehavior(762, 12506, LWOOBJID_EMPTY);