Replace all auto with auto*

For components
This commit is contained in:
David Markowitz
2023-06-09 01:27:05 -07:00
parent 62aa863997
commit e2dfa1809d
233 changed files with 753 additions and 753 deletions

View File

@@ -19,7 +19,7 @@ void ActParadoxPipeFix::OnRebuildComplete(Entity* self, Entity* target) {
continue;
}
auto rebuildComponent = object->GetComponent<RebuildComponent>();
auto* rebuildComponent = object->GetComponent<RebuildComponent>();
if (rebuildComponent->GetState() == eRebuildState::COMPLETED) {
indexCount++;
@@ -37,7 +37,7 @@ void ActParadoxPipeFix::OnRebuildComplete(Entity* self, Entity* target) {
auto* player = EntityManager::Instance()->GetEntity(object->GetVar<LWOOBJID>(u"PlayerID"));
if (player != nullptr) {
auto missionComponent = player->GetComponent<MissionComponent>();
auto* missionComponent = player->GetComponent<MissionComponent>();
if (missionComponent != nullptr) {
missionComponent->ForceProgressTaskType(769, 1, 1, false);