Replace all auto with auto*

For components
This commit is contained in:
David Markowitz
2023-06-09 01:27:05 -07:00
parent 62aa863997
commit e2dfa1809d
233 changed files with 753 additions and 753 deletions

View File

@@ -2,7 +2,7 @@
#include "BaseCombatAIComponent.h"
void AgDarkSpiderling::OnStartup(Entity* self) {
auto combatAI = self->GetComponent<BaseCombatAIComponent>();
auto* combatAI = self->GetComponent<BaseCombatAIComponent>();
if (combatAI != nullptr) {
combatAI->SetStunImmune(true);
}