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Replace all auto with auto*
For components
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@@ -43,7 +43,7 @@ void RainOfArrows::OnTimerDone(Entity* self, std::string timerName) {
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return;
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}
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auto skillComponent = child->GetComponent<SkillComponent>();
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auto* skillComponent = child->GetComponent<SkillComponent>();
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if (skillComponent == nullptr) {
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return;
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