Replace all auto with auto*

For components
This commit is contained in:
David Markowitz
2023-06-09 01:27:05 -07:00
parent 62aa863997
commit e2dfa1809d
233 changed files with 753 additions and 753 deletions

View File

@@ -68,7 +68,7 @@ void CavePrisonCage::SpawnCounterweight(Entity* self, Spawner* spawner) {
self->SetVar<LWOOBJID>(u"Counterweight", counterweight->GetObjectID());
auto rebuildComponent = counterweight->GetComponent<RebuildComponent>();
auto* rebuildComponent = counterweight->GetComponent<RebuildComponent>();
if (rebuildComponent != nullptr) {
rebuildComponent->AddRebuildStateCallback([this, self](eRebuildState state) {