Replace all auto with auto*

For components
This commit is contained in:
David Markowitz
2023-06-09 01:27:05 -07:00
parent 62aa863997
commit e2dfa1809d
233 changed files with 753 additions and 753 deletions

View File

@@ -6,10 +6,10 @@
#include "eMissionState.h"
void VeBricksampleServer::OnUse(Entity* self, Entity* user) {
auto missionComponent = user->GetComponent<MissionComponent>();
auto* missionComponent = user->GetComponent<MissionComponent>();
if (missionComponent != nullptr && missionComponent->GetMissionState(1183) == eMissionState::ACTIVE) {
const auto loot = self->GetVar<int32_t>(m_LootVariable);
auto inventoryComponent = user->GetComponent<InventoryComponent>();
auto* inventoryComponent = user->GetComponent<InventoryComponent>();
if (loot && inventoryComponent != nullptr && inventoryComponent->GetLotCount(loot) == 0) {
inventoryComponent->AddItem(loot, 1, eLootSourceType::ACTIVITY);