Replace all auto with auto*

For components
This commit is contained in:
David Markowitz
2023-06-09 01:27:05 -07:00
parent 62aa863997
commit e2dfa1809d
233 changed files with 753 additions and 753 deletions

View File

@@ -15,13 +15,13 @@ void NtVentureSpeedPadServer::OnProximityUpdate(Entity* self, Entity* entering,
auto* player = entering;
auto missionComponent = player->GetComponent<MissionComponent>();
auto* missionComponent = player->GetComponent<MissionComponent>();
if (missionComponent != nullptr) {
missionComponent->Progress(eMissionTaskType::SCRIPT, self->GetLOT());
}
auto skillComponent = player->GetComponent<SkillComponent>();
auto* skillComponent = player->GetComponent<SkillComponent>();
if (skillComponent != nullptr) {
skillComponent->CalculateBehavior(927, 18913, player->GetObjectID(), true);