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Replace all auto with auto*
For components
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@@ -43,7 +43,7 @@ void NtParadoxTeleServer::OnProximityUpdate(Entity* self, Entity* entering, std:
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});
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}
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auto missionComponent = player->GetComponent<MissionComponent>();
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auto* missionComponent = player->GetComponent<MissionComponent>();
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if (missionComponent != nullptr) {
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missionComponent->Progress(eMissionTaskType::SCRIPT, self->GetLOT());
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