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Replace all auto with auto*
For components
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@@ -17,7 +17,7 @@ void TouchMissionUpdateServer::OnCollisionPhantom(Entity* self, Entity* target)
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return;
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}
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auto missionComponent = target->GetComponent<MissionComponent>();
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auto* missionComponent = target->GetComponent<MissionComponent>();
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if (missionComponent == nullptr) {
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return;
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