Replace all auto with auto*

For components
This commit is contained in:
David Markowitz
2023-06-09 01:27:05 -07:00
parent 62aa863997
commit e2dfa1809d
233 changed files with 753 additions and 753 deletions

View File

@@ -15,7 +15,7 @@ void GrowingFlower::OnSkillEventFired(Entity* self, Entity* target, const std::s
LootGenerator::Instance().DropActivityLoot(target, self, self->GetLOT(), 0);
auto missionComponent = target->GetComponent<MissionComponent>();
auto* missionComponent = target->GetComponent<MissionComponent>();
if (missionComponent != nullptr) {
for (const auto mission : achievementIDs)
missionComponent->ForceProgressTaskType(mission, static_cast<uint32_t>(eMissionTaskType::SCRIPT), 1);