Replace all auto with auto*

For components
This commit is contained in:
David Markowitz
2023-06-09 01:27:05 -07:00
parent 62aa863997
commit e2dfa1809d
233 changed files with 753 additions and 753 deletions

View File

@@ -28,7 +28,7 @@ void ZoneAgSpiderQueen::BasePlayerLoaded(Entity* self, Entity* player) {
ActivityManager::TakeActivityCost(self, player->GetObjectID());
// Make sure the player has full stats when they join
auto playerDestroyableComponent = player->GetComponent<DestroyableComponent>();
auto* playerDestroyableComponent = player->GetComponent<DestroyableComponent>();
if (playerDestroyableComponent != nullptr) {
playerDestroyableComponent->SetImagination(playerDestroyableComponent->GetMaxImagination());
playerDestroyableComponent->SetArmor(playerDestroyableComponent->GetMaxArmor());