Replace all auto with auto*

For components
This commit is contained in:
David Markowitz
2023-06-09 01:27:05 -07:00
parent 62aa863997
commit e2dfa1809d
233 changed files with 753 additions and 753 deletions

View File

@@ -2,7 +2,7 @@
#include "SkillComponent.h"
void EnemyNjBuff::OnStartup(Entity* self) {
auto skillComponent = self->GetComponent<SkillComponent>();
auto* skillComponent = self->GetComponent<SkillComponent>();
if (skillComponent == nullptr) {
return;