Replace all auto with auto*

For components
This commit is contained in:
David Markowitz
2023-06-09 01:27:05 -07:00
parent 62aa863997
commit e2dfa1809d
233 changed files with 753 additions and 753 deletions

View File

@@ -134,7 +134,7 @@ void WorldPackets::SendCreateCharacter(const SystemAddress& sysAddr, Entity* ent
RakNet::BitStream data;
data.Write<uint32_t>(7); //LDF key count
auto character = entity->GetComponent<CharacterComponent>();
auto* character = entity->GetComponent<CharacterComponent>();
if (!character) {
Game::logger->Log("WorldPackets", "Entity is not a character?? what??");
return;