Replace all auto with auto*

For components
This commit is contained in:
David Markowitz
2023-06-09 01:27:05 -07:00
parent 62aa863997
commit e2dfa1809d
233 changed files with 753 additions and 753 deletions

View File

@@ -22,7 +22,7 @@ void SwitchBehavior::Handle(BehaviorContext* context, RakNet::BitStream* bitStre
return;
}
auto destroyableComponent = entity->GetComponent<DestroyableComponent>();
auto* destroyableComponent = entity->GetComponent<DestroyableComponent>();
if (destroyableComponent == nullptr) {
return;
@@ -46,7 +46,7 @@ void SwitchBehavior::Calculate(BehaviorContext* context, RakNet::BitStream* bitS
state = entity != nullptr;
if (state && m_targetHasBuff != 0) {
auto buffComponent = entity->GetComponent<BuffComponent>();
auto* buffComponent = entity->GetComponent<BuffComponent>();
if (buffComponent != nullptr && !buffComponent->HasBuff(m_targetHasBuff)) {
state = false;