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https://github.com/DarkflameUniverse/DarkflameServer.git
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Replace all auto with auto*
For components
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@@ -22,7 +22,7 @@ void SwitchBehavior::Handle(BehaviorContext* context, RakNet::BitStream* bitStre
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return;
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}
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auto destroyableComponent = entity->GetComponent<DestroyableComponent>();
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auto* destroyableComponent = entity->GetComponent<DestroyableComponent>();
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if (destroyableComponent == nullptr) {
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return;
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@@ -46,7 +46,7 @@ void SwitchBehavior::Calculate(BehaviorContext* context, RakNet::BitStream* bitS
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state = entity != nullptr;
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if (state && m_targetHasBuff != 0) {
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auto buffComponent = entity->GetComponent<BuffComponent>();
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auto* buffComponent = entity->GetComponent<BuffComponent>();
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if (buffComponent != nullptr && !buffComponent->HasBuff(m_targetHasBuff)) {
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state = false;
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