Replace all auto with auto*

For components
This commit is contained in:
David Markowitz
2023-06-09 01:27:05 -07:00
parent 62aa863997
commit e2dfa1809d
233 changed files with 753 additions and 753 deletions

View File

@@ -12,7 +12,7 @@ void SpeedBehavior::Handle(BehaviorContext* context, RakNet::BitStream* bitStrea
auto* target = EntityManager::Instance()->GetEntity(branch.target);
if (!target) return;
auto controllablePhysicsComponent = target->GetComponent<ControllablePhysicsComponent>();
auto* controllablePhysicsComponent = target->GetComponent<ControllablePhysicsComponent>();
if (!controllablePhysicsComponent) return;
controllablePhysicsComponent->AddSpeedboost(m_RunSpeed);
@@ -41,7 +41,7 @@ void SpeedBehavior::End(BehaviorContext* context, BehaviorBranchContext branch,
auto* target = EntityManager::Instance()->GetEntity(branch.target);
if (!target) return;
auto controllablePhysicsComponent = target->GetComponent<ControllablePhysicsComponent>();
auto* controllablePhysicsComponent = target->GetComponent<ControllablePhysicsComponent>();
if (!controllablePhysicsComponent) return;
controllablePhysicsComponent->RemoveSpeedboost(m_RunSpeed);