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Replace all auto with auto*
For components
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@@ -328,7 +328,7 @@ void Behavior::PlayFx(std::u16string type, const LWOOBJID target, const LWOOBJID
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return;
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}
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auto renderComponent = targetEntity->GetComponent<RenderComponent>();
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auto* renderComponent = targetEntity->GetComponent<RenderComponent>();
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const auto typeString = GeneralUtils::UTF16ToWTF8(type);
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