Replace all auto with auto*

For components
This commit is contained in:
David Markowitz
2023-06-09 01:27:05 -07:00
parent 62aa863997
commit e2dfa1809d
233 changed files with 753 additions and 753 deletions

View File

@@ -114,10 +114,10 @@ void Trade::Complete() {
if (entityA == nullptr || entityB == nullptr) return;
auto inventoryA = entityA->GetComponent<InventoryComponent>();
auto inventoryB = entityB->GetComponent<InventoryComponent>();
auto missionsA = entityA->GetComponent<MissionComponent>();
auto missionsB = entityB->GetComponent<MissionComponent>();
auto* inventoryA = entityA->GetComponent<InventoryComponent>();
auto* inventoryB = entityB->GetComponent<InventoryComponent>();
auto* missionsA = entityA->GetComponent<MissionComponent>();
auto* missionsB = entityB->GetComponent<MissionComponent>();
auto* characterA = entityA->GetCharacter();
auto* characterB = entityB->GetCharacter();
@@ -214,7 +214,7 @@ void Trade::SendUpdateToOther(LWOOBJID participant) {
std::vector<TradeItem> items{};
auto inventoryComponent = self->GetComponent<InventoryComponent>();
auto* inventoryComponent = self->GetComponent<InventoryComponent>();
if (inventoryComponent == nullptr) return;