fix: read and store the zone transition width properly (#1169)

This commit is contained in:
Aaron Kimbrell
2023-07-31 01:49:43 -05:00
committed by GitHub
parent 304af7922a
commit e299bf9b62
2 changed files with 2 additions and 1 deletions

View File

@@ -30,6 +30,7 @@ struct SceneTransitionInfo {
struct SceneTransition {
std::string name;
std::vector<SceneTransitionInfo> points;
float width;
};
struct MovingPlatformPathWaypoint {