feat: web dashboard and playground work

The NexusDashboard-parity dashboard (dDashboardServer) and everything built on it on the experimental branch:
accounts, characters, properties and moderation tools, permissions shared with in-game slash commands, economy
reports, World 3D and property 3D views with client scenery, scheduled events (features, vanity changes, live
events, announcements, restarts), vanity files and events, the CDClient browser, the message inspector with saved
captures, chat filter tools, community challenges, live ops, the AI moderator helper, and the server-side changes
they need.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
Aaron Kimbrell
2026-09-26 17:52:10 -05:00
parent 854d02f509
commit e213a7aeff
681 changed files with 88310 additions and 1321 deletions

View File

@@ -67,6 +67,12 @@ public:
*/
const std::string& GetUnapprovedName() const { return m_UnapprovedName; }
// A moderator decided on the requested name (from the dashboard): approved takes it, rejected drops the request
void ApplyNameModeration(bool approved) {
if (approved && !m_UnapprovedName.empty()) m_Name = m_UnapprovedName;
m_UnapprovedName.clear();
}
/**
* Gets whether or not the custom name for this character was rejected
* @return whether the custom name for this character was rejected
@@ -391,6 +397,12 @@ public:
*/
ePermissionMap GetPermissionMap() const;
/**
* Sets the permissions of the character, e.g. when a moderator changes them while the character is online
* @param permissionMap the new permissions
*/
void SetPermissionMap(ePermissionMap permissionMap) { m_PermissionMap = permissionMap; }
/**
* Check if this character has a certain permission
* @param permission the ID of the permission to check for