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feat: web dashboard and playground work
The NexusDashboard-parity dashboard (dDashboardServer) and everything built on it on the experimental branch: accounts, characters, properties and moderation tools, permissions shared with in-game slash commands, economy reports, World 3D and property 3D views with client scenery, scheduled events (features, vanity changes, live events, announcements, restarts), vanity files and events, the CDClient browser, the message inspector with saved captures, chat filter tools, community challenges, live ops, the AI moderator helper, and the server-side changes they need. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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@@ -2,13 +2,17 @@
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#define __ICOMMANDLOG__H__
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#include <cstdint>
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#include <string>
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#include <string_view>
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class ICommandLog {
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public:
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public:
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// Insert a new slash command log entry.
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virtual void InsertSlashCommandUsage(const LWOOBJID characterId, const std::string_view command) = 0;
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// Get paginated command log data for DataTables display
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virtual std::string GetCommandLogTable(uint32_t start, uint32_t length, const std::string_view search = "", uint32_t orderColumn = 0, bool orderAsc = true) = 0;
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};
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#endif //!__ICOMMANDLOG__H__
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