feat: web dashboard and playground work

The NexusDashboard-parity dashboard (dDashboardServer) and everything built on it on the experimental branch:
accounts, characters, properties and moderation tools, permissions shared with in-game slash commands, economy
reports, World 3D and property 3D views with client scenery, scheduled events (features, vanity changes, live
events, announcements, restarts), vanity files and events, the CDClient browser, the message inspector with saved
captures, chat filter tools, community challenges, live ops, the AI moderator helper, and the server-side changes
they need.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
Aaron Kimbrell
2026-09-26 17:52:10 -05:00
parent 854d02f509
commit e213a7aeff
681 changed files with 88310 additions and 1321 deletions

View File

@@ -8,6 +8,7 @@
#include <vector>
#include "ePermissionMap.h"
#include "json.hpp"
class ICharInfo {
public:
@@ -24,6 +25,14 @@ public:
// Get the approved names of all characters.
virtual std::vector<std::string> GetApprovedCharacterNames() = 0;
// Get the id and name of every character in one query
virtual std::vector<std::pair<LWOOBJID, std::string>> GetCharacterIdsAndNames() = 0;
// Get characters with a pending name change, in DataTables format
virtual nlohmann::json GetPendingNamesTable(const uint32_t start, const uint32_t length) = 0;
virtual void SetCharacterPermissionMap(const LWOOBJID characterId, const uint64_t permissionMap) = 0;
// Get the character info for the given character id.
virtual std::optional<ICharInfo::Info> GetCharacterInfo(const LWOOBJID charId) = 0;
@@ -33,6 +42,9 @@ public:
// Get the character ids for the given account.
virtual std::vector<LWOOBJID> GetAccountCharacterIds(const LWOOBJID accountId) = 0;
// Get the total number of characters in the database.
virtual uint32_t GetCharacterCount() = 0;
// Insert a new character into the database.
virtual void InsertNewCharacter(const ICharInfo::Info info) = 0;
@@ -46,6 +58,8 @@ public:
virtual void UpdateLastLoggedInCharacter(const LWOOBJID characterId) = 0;
virtual bool IsNameInUse(const std::string_view name) = 0;
virtual nlohmann::json GetCharacterById(const LWOOBJID charId) = 0;
};
#endif //!__ICHARINFO__H__