feat: web dashboard and playground work

The NexusDashboard-parity dashboard (dDashboardServer) and everything built on it on the experimental branch:
accounts, characters, properties and moderation tools, permissions shared with in-game slash commands, economy
reports, World 3D and property 3D views with client scenery, scheduled events (features, vanity changes, live
events, announcements, restarts), vanity files and events, the CDClient browser, the message inspector with saved
captures, chat filter tools, community challenges, live ops, the AI moderator helper, and the server-side changes
they need.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
Aaron Kimbrell
2026-09-26 17:52:10 -05:00
parent 854d02f509
commit e213a7aeff
681 changed files with 88310 additions and 1321 deletions

View File

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#ifndef __IAUDITLOG__H__
#define __IAUDITLOG__H__
#include <cstdint>
#include <string>
#include <string_view>
#include "dCommonVars.h"
class IAuditLog {
public:
// targetAccountId / targetCharacterId: what the action was about (0: nothing in particular)
virtual void InsertAuditLog(uint32_t accountId, const std::string_view accountName, const std::string_view action, const std::string_view description,
uint32_t targetAccountId, LWOOBJID targetCharacterId) = 0;
virtual std::string GetAuditLogTable(uint32_t start, uint32_t length, const std::string_view search = "", uint32_t orderColumn = 0, bool orderAsc = true) = 0;
};
#endif //!__IAUDITLOG__H__