feat: web dashboard and playground work

The NexusDashboard-parity dashboard (dDashboardServer) and everything built on it on the experimental branch:
accounts, characters, properties and moderation tools, permissions shared with in-game slash commands, economy
reports, World 3D and property 3D views with client scenery, scheduled events (features, vanity changes, live
events, announcements, restarts), vanity files and events, the CDClient browser, the message inspector with saved
captures, chat filter tools, community challenges, live ops, the AI moderator helper, and the server-side changes
they need.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
Aaron Kimbrell
2026-09-26 17:52:10 -05:00
parent 854d02f509
commit e213a7aeff
681 changed files with 88310 additions and 1321 deletions

126
dCommon/VanityXml.cpp Normal file
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#include "VanityXml.h"
#include <cctype>
#include <charconv>
#include "tinyxml2.h"
#include "GeneralUtils.h"
namespace {
std::string Number(float value) {
char buffer[32];
const auto result = std::to_chars(buffer, buffer + sizeof(buffer), value);
return std::string(buffer, result.ptr);
}
std::optional<float> Float(const tinyxml2::XMLElement* element, const char* name) {
const char* value = element->Attribute(name);
return value ? GeneralUtils::TryParse<float>(value) : std::nullopt;
}
}
std::optional<VanityXml::Document> VanityXml::Read(const std::string& xml, std::string& error) {
tinyxml2::XMLDocument doc;
if (doc.Parse(xml.c_str(), xml.size()) != tinyxml2::XML_SUCCESS) {
error = std::string("Not valid XML: ") + doc.ErrorStr();
return std::nullopt;
}
Document out;
if (const auto* files = doc.FirstChildElement("files")) {
for (const auto* file = files->FirstChildElement("file"); file; file = file->NextSiblingElement("file")) {
const char* name = file->Attribute("name");
const char* enabled = file->Attribute("enabled");
if (name) out.files.push_back({ name, enabled && std::string(enabled) == "1" });
}
}
if (const auto* objects = doc.FirstChildElement("objects")) {
for (const auto* element = objects->FirstChildElement("object"); element; element = element->NextSiblingElement("object")) {
Object object;
object.name = element->Attribute("name") ? element->Attribute("name") : "";
object.lot = GeneralUtils::TryParse<int32_t>(element->Attribute("lot") ? element->Attribute("lot") : "").value_or(-1);
const auto who = "\"" + object.name + "\"";
if (const auto* equipment = element->FirstChildElement("equipment"); equipment && equipment->GetText()) {
for (auto item : GeneralUtils::SplitString(equipment->GetText(), ',')) {
// remove spaces for TryParse to work
std::erase_if(item, [](char c) { return std::isspace(static_cast<unsigned char>(c)); });
if (const auto lot = GeneralUtils::TryParse<uint32_t>(item)) object.equipment.push_back(static_cast<int32_t>(*lot));
}
}
if (const auto* phrases = element->FirstChildElement("phrases")) {
for (const auto* phrase = phrases->FirstChildElement("phrase"); phrase; phrase = phrase->NextSiblingElement("phrase")) {
if (phrase->GetText()) object.phrases.push_back(phrase->GetText());
else out.warnings.push_back(who + ": an empty phrase");
}
}
if (const auto* config = element->FirstChildElement("config")) {
for (const auto* key = config->FirstChildElement("key"); key; key = key->NextSiblingElement("key")) {
if (key->GetText()) object.config.push_back(key->GetText());
}
}
if (const auto* locations = element->FirstChildElement("locations")) {
for (const auto* l = locations->FirstChildElement("location"); l; l = l->NextSiblingElement("location")) {
const auto zone = GeneralUtils::TryParse<uint32_t>(l->Attribute("zone") ? l->Attribute("zone") : "");
const auto x = Float(l, "x"), y = Float(l, "y"), z = Float(l, "z");
const auto rw = Float(l, "rw"), rx = Float(l, "rx"), ry = Float(l, "ry"), rz = Float(l, "rz");
if (!zone || !x || !y || !z || !rw || !rx || !ry || !rz) {
out.warnings.push_back(who + ": a location without a zone, position or rotation");
continue;
}
object.locations.push_back({ *zone, *x, *y, *z, *rw, *rx, *ry, *rz, Float(l, "chance"), Float(l, "scale") });
}
} else {
out.warnings.push_back(who + ": no locations");
}
out.objects.push_back(std::move(object));
}
}
return out;
}
std::string VanityXml::Write(const Document& document) {
tinyxml2::XMLDocument doc;
if (!document.files.empty()) {
auto* files = doc.NewElement("files");
for (const auto& file : document.files) {
auto* element = files->InsertNewChildElement("file");
element->SetAttribute("name", file.name.c_str());
element->SetAttribute("enabled", file.enabled ? "1" : "0");
}
doc.InsertEndChild(files);
}
if (!document.objects.empty() || document.files.empty()) {
auto* objects = doc.NewElement("objects");
for (const auto& object : document.objects) {
auto* element = objects->InsertNewChildElement("object");
element->SetAttribute("name", object.name.c_str());
element->SetAttribute("lot", object.lot);
if (!object.equipment.empty()) {
std::string text;
for (const auto lot : object.equipment) text += (text.empty() ? "" : ", ") + std::to_string(lot);
element->InsertNewChildElement("equipment")->SetText(text.c_str());
}
if (!object.phrases.empty()) {
auto* phrases = element->InsertNewChildElement("phrases");
for (const auto& phrase : object.phrases) phrases->InsertNewChildElement("phrase")->SetText(phrase.c_str());
}
if (!object.config.empty()) {
auto* config = element->InsertNewChildElement("config");
for (const auto& key : object.config) config->InsertNewChildElement("key")->SetText(key.c_str());
}
auto* locations = element->InsertNewChildElement("locations");
for (const auto& l : object.locations) {
auto* location = locations->InsertNewChildElement("location");
location->SetAttribute("zone", l.zone);
for (const auto& [name, value] : { std::pair{ "x", l.x }, { "y", l.y }, { "z", l.z }, { "rw", l.rw }, { "rx", l.rx }, { "ry", l.ry }, { "rz", l.rz } }) {
location->SetAttribute(name, Number(value).c_str());
}
if (l.chance) location->SetAttribute("chance", Number(*l.chance).c_str());
if (l.scale) location->SetAttribute("scale", Number(*l.scale).c_str());
}
}
doc.InsertEndChild(objects);
}
tinyxml2::XMLPrinter printer;
doc.Print(&printer);
return printer.CStr();
}