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fix: Implement missing survival tooltip script (#1679)
* brother * use some better logic * Implement spider boss msg script tested that the message now shows up when hitting the survival spider entrance area
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@@ -328,6 +328,7 @@
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#include "LupGenericInteract.h"
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#include "WblRobotCitizen.h"
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#include "EnemyClearThreat.h"
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#include "AgSpiderBossMessage.h"
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#include <map>
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#include <string>
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@@ -688,6 +689,7 @@ namespace {
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{"scripts\\zone\\LUPs\\RobotCity Intro\\WBL_RCIntro_RobotCitizenRed.lua", []() {return new WblRobotCitizen();}},
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{"scripts\\zone\\LUPs\\RobotCity Intro\\WBL_RCIntro_RobotCitizenYellow.lua", []() {return new WblRobotCitizen();}},
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{"scripts\\02_server\\Map\\General\\L_ENEMY_CLEAR_THREAT.lua", []() {return new EnemyClearThreat();}},
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{"scripts\\ai\\AG\\L_AG_SPIDER_BOSS_MESSAGE.lua", []() {return new AgSpiderBossMessage();}},
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};
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