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play sound functioning
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@@ -6456,4 +6456,9 @@ namespace GameMessages {
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stream.Write(duration != 3.0f);
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if (builderID != 3.0f) stream.Write(duration);
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}
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void PlayBehaviorSound::Serialize(RakNet::BitStream& stream) const {
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stream.Write(soundID != -1);
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if (soundID != -1) stream.Write(soundID);
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}
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}
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