fix crash

tested that sending an empty packet with this messageID no longer crashes the chat server
This commit is contained in:
David Markowitz 2024-10-30 00:02:37 -07:00
parent bfe6900c26
commit e0cc79c381

View File

@ -148,10 +148,9 @@ void PlayerContainer::CreateTeamServer(Packet* packet) {
if (team != nullptr) {
team->zoneId = zoneId;
}
UpdateTeamsOnWorld(team, false);
}
}
void PlayerContainer::BroadcastMuteUpdate(LWOOBJID player, time_t time) {
CBITSTREAM;