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https://github.com/DarkflameUniverse/DarkflameServer.git
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restored header guards
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@@ -1,4 +1,5 @@
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#pragma once
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#ifndef GAMEMESSAGES_H
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#define GAMEMESSAGES_H
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#include "dCommonVars.h"
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#include <map>
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@@ -661,3 +662,5 @@ namespace GameMessages {
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void HandleConfirmDonationOnPlayer(RakNet::BitStream* inStream, Entity* entity);
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void HandleCancelDonationOnPlayer(RakNet::BitStream* inStream, Entity* entity);
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};
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#endif // GAMEMESSAGES_H
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