mirror of
https://github.com/DarkflameUniverse/DarkflameServer.git
synced 2024-11-21 13:07:31 +00:00
Update CMake configuration for easier maintenance (#642)
* Update CMake configuration for easier maintenance * Incorrect casing fix * Move package requirement * Update CTest linking * Add logs to the CMake * Add linking for common libraries Added linking for common libraries in tests subdirectory. * Move test subdirectory higher up for some reason * Whitespace a log removal Missed new line * Add dCommon to dChatFilter * Update library output dir * Correct libBcrypt * Further refactor CMake behaviour * Repair bad comments and update library defines * Revert to old include directory method * Implement platform defines * Add missing include Mac needs a specific include for defining platform. Does not compile without this. Co-authored-by: EmosewaMC <39972741+EmosewaMC@users.noreply.github.com>
This commit is contained in:
parent
9c0819de4f
commit
df0f11c95b
542
CMakeLists.txt
542
CMakeLists.txt
@ -12,90 +12,67 @@ string(REPLACE "\n" ";" variables ${variables})
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# Set the cmake variables, formatted as "VARIABLE #" in variables
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foreach(variable ${variables})
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# If the string contains a #, skip it
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if(NOT "${variable}" MATCHES "#")
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# If the string contains a #, skip it
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if(NOT "${variable}" MATCHES "#")
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# Split the variable into name and value
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string(REPLACE "=" ";" variable ${variable})
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# Split the variable into name and value
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string(REPLACE "=" ";" variable ${variable})
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# Check that the length of the variable is 2 (name and value)
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list(LENGTH variable length)
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if(${length} EQUAL 2)
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# Check that the length of the variable is 2 (name and value)
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list(LENGTH variable length)
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if(${length} EQUAL 2)
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list(GET variable 0 variable_name)
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list(GET variable 1 variable_value)
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list(GET variable 0 variable_name)
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list(GET variable 1 variable_value)
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# Set the variable
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set(${variable_name} ${variable_value})
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# Set the variable
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set(${variable_name} ${variable_value})
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# Add compiler definition
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set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -D${variable_name}=${variable_value}")
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# Add compiler definition
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set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -D${variable_name}=${variable_value}")
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message(STATUS "Variable: ${variable_name} = ${variable_value}")
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message(STATUS "Variable: ${variable_name} = ${variable_value}")
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endif()
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endif()
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endforeach()
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# On windows it's better to build this from source, as there's no way FindZLIB is gonna find it
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if(NOT WIN32)
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find_package(ZLIB REQUIRED)
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endif()
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# Fetch External (Non-Submodule) Libraries
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if(WIN32)
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include(FetchContent)
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FetchContent_Declare(
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zlib
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URL https://github.com/madler/zlib/archive/refs/tags/v1.2.11.zip
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URL_HASH MD5=9d6a627693163bbbf3f26403a3a0b0b1
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)
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FetchContent_MakeAvailable(zlib)
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set(ZLIB_INCLUDE_DIRS ${zlib_SOURCE_DIR} ${zlib_BINARY_DIR})
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set_target_properties(zlib PROPERTIES INTERFACE_INCLUDE_DIRECTORIES "${ZLIB_INCLUDE_DIRS}") # Why?
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add_library(ZLIB::ZLIB ALIAS zlib) # You're welcome
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endif(WIN32)
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if(UNIX AND NOT APPLE)
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include(FetchContent)
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if (__include_backtrace__ AND __compile_backtrace__)
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FetchContent_Declare(
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backtrace
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GIT_REPOSITORY https://github.com/ianlancetaylor/libbacktrace.git
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)
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FetchContent_MakeAvailable(backtrace)
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if (NOT EXISTS ${backtrace_SOURCE_DIR}/.libs)
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set(backtrace_make_cmd "${backtrace_SOURCE_DIR}/configure --prefix=\"/usr\" --enable-shared --with-system-libunwind")
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execute_process(
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COMMAND bash -c "cd ${backtrace_SOURCE_DIR} && ${backtrace_make_cmd} && make && cd ${CMAKE_SOURCE_DIR}"
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)
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endif()
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link_directories(${backtrace_SOURCE_DIR}/.libs/)
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include_directories(${backtrace_SOURCE_DIR})
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endif()
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endif()
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# Set the version
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set(PROJECT_VERSION "${PROJECT_VERSION_MAJOR}.${PROJECT_VERSION_MINOR}.${PROJECT_VERSION_PATCH}")
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set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -DPROJECT_VERSION=${PROJECT_VERSION}")
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# Echo the version
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message(STATUS "Version: ${PROJECT_VERSION}")
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if(WIN32)
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add_compile_definitions(_CRT_SECURE_NO_WARNINGS)
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endif(WIN32)
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# Compiler flags:
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# Disabled deprecated warnings as the MySQL includes have deprecated code in them.
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# Disabled misleading indentation as DL_LinkedList from RakNet has a weird indent.
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# Disabled no-register
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# Disabled unknown pragmas because Linux doesn't understand Windows pragmas.
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set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -DPROJECT_VERSION=${PROJECT_VERSION}")
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if(UNIX)
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if(APPLE)
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set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=gnu++17 -O2 -Wuninitialized -D_GLIBCXX_USE_CXX11_ABI=0 -D_GLIBCXX_USE_CXX17_ABI=0 -fPIC")
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else()
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set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=gnu++17 -O2 -Wuninitialized -D_GLIBCXX_USE_CXX11_ABI=0 -D_GLIBCXX_USE_CXX17_ABI=0 -static-libgcc -fPIC")
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endif()
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if (__dynamic)
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set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -rdynamic")
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endif()
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if (__ggdb)
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set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -ggdb")
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endif()
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set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -std=c99 -O2 -fPIC")
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elseif(MSVC)
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# Skip warning for invalid conversion from size_t to uint32_t for all targets below for now
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add_compile_options("/wd4267")
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elseif(WIN32)
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add_compile_definitions(_CRT_SECURE_NO_WARNINGS)
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endif()
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# Our output dir
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set(CMAKE_BINARY_DIR ${PROJECT_BINARY_DIR})
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set(CMAKE_RUNTIME_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR})
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set(CMAKE_ARCHIVE_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR})
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set(CMAKE_LIBRARY_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR})
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# Create a /res directory
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make_directory(${CMAKE_BINARY_DIR}/res)
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@ -107,363 +84,172 @@ make_directory(${CMAKE_BINARY_DIR}/locale)
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make_directory(${CMAKE_BINARY_DIR}/logs)
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# Copy ini files on first build
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if (NOT EXISTS ${PROJECT_BINARY_DIR}/authconfig.ini)
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configure_file(
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${CMAKE_SOURCE_DIR}/resources/authconfig.ini ${PROJECT_BINARY_DIR}/authconfig.ini
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COPYONLY
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)
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endif()
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if (NOT EXISTS ${PROJECT_BINARY_DIR}/chatconfig.ini)
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configure_file(
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${CMAKE_SOURCE_DIR}/resources/chatconfig.ini ${PROJECT_BINARY_DIR}/chatconfig.ini
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COPYONLY
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)
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endif()
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if (NOT EXISTS ${PROJECT_BINARY_DIR}/worldconfig.ini)
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configure_file(
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${CMAKE_SOURCE_DIR}/resources/worldconfig.ini ${PROJECT_BINARY_DIR}/worldconfig.ini
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COPYONLY
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)
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endif()
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if (NOT EXISTS ${PROJECT_BINARY_DIR}/masterconfig.ini)
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configure_file(
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${CMAKE_SOURCE_DIR}/resources/masterconfig.ini ${PROJECT_BINARY_DIR}/masterconfig.ini
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COPYONLY
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)
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endif()
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set(INI_FILES "authconfig.ini" "chatconfig.ini" "worldconfig.ini" "masterconfig.ini")
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foreach(ini ${INI_FILES})
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if (NOT EXISTS ${PROJECT_BINARY_DIR}/${ini})
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configure_file(
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${CMAKE_SOURCE_DIR}/resources/${ini} ${PROJECT_BINARY_DIR}/${ini}
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COPYONLY
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)
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endif()
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endforeach()
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# Copy files to output
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configure_file("${CMAKE_SOURCE_DIR}/vanity/CREDITS.md" "${CMAKE_BINARY_DIR}/vanity/CREDITS.md" COPYONLY)
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configure_file("${CMAKE_SOURCE_DIR}/vanity/INFO.md" "${CMAKE_BINARY_DIR}/vanity/INFO.md" COPYONLY)
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configure_file("${CMAKE_SOURCE_DIR}/vanity/TESTAMENT.md" "${CMAKE_BINARY_DIR}/vanity/TESTAMENT.md" COPYONLY)
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configure_file("${CMAKE_SOURCE_DIR}/vanity/NPC.xml" "${CMAKE_BINARY_DIR}/vanity/NPC.xml" COPYONLY)
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# Copy vanity files on first build
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set(VANITY_FILES "CREDITS.md" "INFO.md" "TESTAMENT.md" "NPC.xml")
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foreach(file ${VANITY_FILES})
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configure_file("${CMAKE_SOURCE_DIR}/vanity/${file}" "${CMAKE_BINARY_DIR}/vanity/${file}" COPYONLY)
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endforeach()
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# Move our migrations for MasterServer to run
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file(MAKE_DIRECTORY ${PROJECT_BINARY_DIR}/migrations/)
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file(GLOB SQL_FILES ${CMAKE_SOURCE_DIR}/migrations/dlu/*.sql)
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foreach (file ${SQL_FILES})
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get_filename_component(file ${file} NAME)
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if (NOT EXISTS ${PROJECT_BINARY_DIR}/migrations/${file})
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configure_file(
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${CMAKE_SOURCE_DIR}/migrations/dlu/${file} ${PROJECT_BINARY_DIR}/migrations/${file}
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COPYONLY
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)
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endif()
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foreach(file ${SQL_FILES})
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get_filename_component(file ${file} NAME)
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if (NOT EXISTS ${PROJECT_BINARY_DIR}/migrations/${file})
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configure_file(
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${CMAKE_SOURCE_DIR}/migrations/dlu/${file} ${PROJECT_BINARY_DIR}/migrations/${file}
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COPYONLY
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)
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endif()
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endforeach()
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# 3rdparty includes
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include_directories(${PROJECT_SOURCE_DIR}/thirdparty/raknet/Source/)
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if(APPLE)
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include_directories(/usr/local/include/)
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endif(APPLE)
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include_directories(${PROJECT_SOURCE_DIR}/thirdparty/tinyxml2/)
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include_directories(${PROJECT_SOURCE_DIR}/thirdparty/recastnavigation/Recast/Include)
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include_directories(${PROJECT_SOURCE_DIR}/thirdparty/recastnavigation/Detour/Include)
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# Create our list of include directories
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set(INCLUDED_DIRECTORIES
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"dCommon"
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"dChatFilter"
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"dGame"
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"dGame/dBehaviors"
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"dGame/dComponents"
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"dGame/dGameMessages"
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"dGame/dInventory"
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"dGame/dMission"
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"dGame/dEntity"
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"dGame/dUtilities"
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"dPhysics"
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"dZoneManager"
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"dDatabase"
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"dDatabase/Tables"
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"dNet"
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"dScripts"
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"thirdparty/raknet/Source"
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"thirdparty/tinyxml2"
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"thirdparty/recastnavigation/Recast/Include"
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"thirdparty/recastnavigation/Detour/Include"
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"thirdparty/SQLite"
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"thirdparty/cpplinq"
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)
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# Add system specfic includes for Apple, Windows and Other Unix OS' (including Linux)
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if (APPLE)
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include_directories("/usr/local/include/")
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endif()
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if (WIN32)
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set(INCLUDED_DIRECTORIES ${INCLUDED_DIRECTORIES} "thirdparty/libbcrypt/include")
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elseif (UNIX)
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set(INCLUDED_DIRECTORIES ${INCLUDED_DIRECTORIES} "thirdparty/libbcrypt")
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set(INCLUDED_DIRECTORIES ${INCLUDED_DIRECTORIES} "thirdparty/libbcrypt/include/bcrypt")
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endif()
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include_directories(${ZLIB_INCLUDE_DIRS})
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# Bcrypt
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if (NOT WIN32)
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include_directories(${PROJECT_SOURCE_DIR}/thirdparty/libbcrypt)
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include_directories(${PROJECT_SOURCE_DIR}/thirdparty/libbcrypt/include/bcrypt)
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else ()
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include_directories(${PROJECT_SOURCE_DIR}/thirdparty/libbcrypt/include)
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endif ()
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# Our includes
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# Add binary directory as an include directory
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include_directories(${PROJECT_BINARY_DIR})
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include_directories(${PROJECT_SOURCE_DIR}/dChatFilter/)
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include_directories(${PROJECT_SOURCE_DIR}/dCommon/)
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include_directories(${PROJECT_SOURCE_DIR}/dGame/)
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include_directories(${PROJECT_SOURCE_DIR}/dGame/dBehaviors)
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include_directories(${PROJECT_SOURCE_DIR}/dGame/dComponents)
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include_directories(${PROJECT_SOURCE_DIR}/dGame/dGameMessages)
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include_directories(${PROJECT_SOURCE_DIR}/dGame/dInventory)
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include_directories(${PROJECT_SOURCE_DIR}/dGame/dMission)
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include_directories(${PROJECT_SOURCE_DIR}/dGame/dEntity)
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include_directories(${PROJECT_SOURCE_DIR}/dGame/dUtilities)
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include_directories(${PROJECT_SOURCE_DIR}/dPhysics/)
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include_directories(${PROJECT_SOURCE_DIR}/dZoneManager/)
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include_directories(${PROJECT_SOURCE_DIR}/dDatabase/)
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include_directories(${PROJECT_SOURCE_DIR}/dDatabase/Tables/)
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include_directories(${PROJECT_SOURCE_DIR}/thirdparty/SQLite/)
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include_directories(${PROJECT_SOURCE_DIR}/thirdparty/cpplinq/)
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include_directories(${PROJECT_SOURCE_DIR}/dNet/)
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include_directories(${PROJECT_SOURCE_DIR}/dScripts/)
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# Lib folders:
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# Actually include the directories from our list
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foreach (dir ${INCLUDED_DIRECTORIES})
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include_directories(${PROJECT_SOURCE_DIR}/${dir})
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endforeach()
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# Add linking directories:
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link_directories(${PROJECT_BINARY_DIR})
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# Third-Party libraries
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# Load all of our third party directories
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add_subdirectory(thirdparty)
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# Source Code
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# Glob together all headers that need to be precompiled
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file(
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GLOB SOURCES
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LIST_DIRECTORIES false
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RELATIVE "${CMAKE_CURRENT_SOURCE_DIR}"
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${PROJECT_SOURCE_DIR}/dWorldServer/*.cpp
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)
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# Source Code for AuthServer
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file(
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GLOB SOURCES_AUTH
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LIST_DIRECTORIES false
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RELATIVE "${CMAKE_CURRENT_SOURCE_DIR}"
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${PROJECT_SOURCE_DIR}/dAuthServer/*.cpp
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)
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# Source Code for MasterServer
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file(
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GLOB SOURCES_MASTER
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LIST_DIRECTORIES false
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RELATIVE "${CMAKE_CURRENT_SOURCE_DIR}"
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${PROJECT_SOURCE_DIR}/dMasterServer/*.cpp
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)
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# Source Code for ChatServer
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file(
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GLOB SOURCES_CHAT
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LIST_DIRECTORIES false
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RELATIVE "${CMAKE_CURRENT_SOURCE_DIR}"
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${PROJECT_SOURCE_DIR}/dChatServer/*.cpp
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)
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||||
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# Source Code for dCommon
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file(
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GLOB SOURCES_DCOMMON
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LIST_DIRECTORIES false
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RELATIVE "${CMAKE_CURRENT_SOURCE_DIR}"
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${PROJECT_SOURCE_DIR}/dCommon/*.cpp
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||||
)
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||||
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# Source Code for dChatFilter
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file(
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GLOB SOURCES_DCHATFILTER
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LIST_DIRECTORIES false
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RELATIVE "${CMAKE_CURRENT_SOURCE_DIR}"
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${PROJECT_SOURCE_DIR}/dChatFilter/*.cpp
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||||
)
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||||
|
||||
# Source Code for dDatabase
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file(
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GLOB SOURCES_DDATABASE
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LIST_DIRECTORIES false
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RELATIVE "${CMAKE_CURRENT_SOURCE_DIR}"
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${PROJECT_SOURCE_DIR}/dDatabase/*.cpp
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${PROJECT_SOURCE_DIR}/dDatabase/Tables/*.cpp
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GLOB HEADERS_DDATABASE
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LIST_DIRECTORIES false
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||||
${PROJECT_SOURCE_DIR}/dDatabase/*.h
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||||
${PROJECT_SOURCE_DIR}/dDatabase/Tables/*.h
|
||||
${PROJECT_SOURCE_DIR}/thirdparty/SQLite/*.h
|
||||
)
|
||||
|
||||
file(
|
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GLOB HEADERS_DDATABASE
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LIST_DIRECTORIES false
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||||
${PROJECT_SOURCE_DIR}/dDatabase/*.h
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${PROJECT_SOURCE_DIR}/dDatabase/Tables/*.h
|
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${PROJECT_SOURCE_DIR}/thirdparty/SQLite/*.h
|
||||
GLOB HEADERS_DZONEMANAGER
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LIST_DIRECTORIES false
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||||
${PROJECT_SOURCE_DIR}/dZoneManager/*.h
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)
|
||||
|
||||
file(
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GLOB HEADERS_DZONEMANAGER
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||||
LIST_DIRECTORIES false
|
||||
${PROJECT_SOURCE_DIR}/dZoneManager/*.h
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||||
GLOB HEADERS_DCOMMON
|
||||
LIST_DIRECTORIES false
|
||||
${PROJECT_SOURCE_DIR}/dCommon/*.h
|
||||
)
|
||||
|
||||
file(
|
||||
GLOB HEADERS_DCOMMON
|
||||
LIST_DIRECTORIES false
|
||||
${PROJECT_SOURCE_DIR}/dCommon/*.h
|
||||
GLOB HEADERS_DGAME
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||||
LIST_DIRECTORIES false
|
||||
${PROJECT_SOURCE_DIR}/dGame/Entity.h
|
||||
${PROJECT_SOURCE_DIR}/dGame/dGameMessages/GameMessages.h
|
||||
${PROJECT_SOURCE_DIR}/dGame/EntityManager.h
|
||||
${PROJECT_SOURCE_DIR}/dScripts/CppScripts.h
|
||||
)
|
||||
|
||||
file(
|
||||
GLOB HEADERS_DGAME
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LIST_DIRECTORIES false
|
||||
${PROJECT_SOURCE_DIR}/dGame/Entity.h
|
||||
${PROJECT_SOURCE_DIR}/dGame/dGameMessages/GameMessages.h
|
||||
${PROJECT_SOURCE_DIR}/dGame/EntityManager.h
|
||||
${PROJECT_SOURCE_DIR}/dScripts/CppScripts.h
|
||||
)
|
||||
# Add our library subdirectories for creation of the library object
|
||||
add_subdirectory(dCommon)
|
||||
add_subdirectory(dDatabase)
|
||||
add_subdirectory(dChatFilter)
|
||||
add_subdirectory(dNet)
|
||||
add_subdirectory(dScripts) # Add for dGame to use
|
||||
add_subdirectory(dGame)
|
||||
add_subdirectory(dZoneManager)
|
||||
add_subdirectory(dPhysics)
|
||||
|
||||
# Source Code for dNet
|
||||
file(
|
||||
GLOB SOURCES_DNET
|
||||
LIST_DIRECTORIES false
|
||||
RELATIVE "${CMAKE_CURRENT_SOURCE_DIR}"
|
||||
${PROJECT_SOURCE_DIR}/dNet/*.cpp
|
||||
)
|
||||
# Create a list of common libraries shared between all binaries
|
||||
set(COMMON_LIBRARIES "dCommon" "dDatabase" "dNet" "raknet" "mariadbConnCpp")
|
||||
|
||||
# Source Code for dGame
|
||||
file(
|
||||
GLOB SOURCES_DGAME
|
||||
LIST_DIRECTORIES false
|
||||
RELATIVE "${CMAKE_CURRENT_SOURCE_DIR}"
|
||||
${PROJECT_SOURCE_DIR}/dGame/*.cpp
|
||||
${PROJECT_SOURCE_DIR}/dGame/dBehaviors/*.cpp
|
||||
${PROJECT_SOURCE_DIR}/dGame/dComponents/*.cpp
|
||||
${PROJECT_SOURCE_DIR}/dGame/dGameMessages/*.cpp
|
||||
${PROJECT_SOURCE_DIR}/dGame/dInventory/*.cpp
|
||||
${PROJECT_SOURCE_DIR}/dGame/dMission/*.cpp
|
||||
${PROJECT_SOURCE_DIR}/dGame/dEntity/*.cpp
|
||||
${PROJECT_SOURCE_DIR}/dGame/dUtilities/*.cpp
|
||||
${PROJECT_SOURCE_DIR}/dScripts/*.cpp
|
||||
)
|
||||
# Add platform specific common libraries
|
||||
if (UNIX)
|
||||
set(COMMON_LIBRARIES ${COMMON_LIBRARIES} "dl" "pthread")
|
||||
|
||||
# Source Code for dZoneManager
|
||||
file(
|
||||
GLOB SOURCES_DZM
|
||||
LIST_DIRECTORIES false
|
||||
RELATIVE "${CMAKE_CURRENT_SOURCE_DIR}"
|
||||
${PROJECT_SOURCE_DIR}/dZoneManager/*.cpp
|
||||
)
|
||||
if (NOT APPLE AND __include_backtrace__)
|
||||
set(COMMON_LIBRARIES ${COMMON_LIBRARIES} "backtrace")
|
||||
endif()
|
||||
endif()
|
||||
|
||||
# Source Code for dPhysics
|
||||
file(
|
||||
GLOB SOURCES_DPHYSICS
|
||||
LIST_DIRECTORIES false
|
||||
RELATIVE "${CMAKE_CURRENT_SOURCE_DIR}"
|
||||
${PROJECT_SOURCE_DIR}/dPhysics/*.cpp
|
||||
)
|
||||
add_subdirectory(tests)
|
||||
|
||||
if(MSVC)
|
||||
# Skip warning for invalid conversion from size_t to uint32_t for all targets below for now
|
||||
add_compile_options("/wd4267")
|
||||
endif(MSVC)
|
||||
# Include all of our binary directories
|
||||
add_subdirectory(dWorldServer)
|
||||
add_subdirectory(dAuthServer)
|
||||
add_subdirectory(dChatServer)
|
||||
add_subdirectory(dMasterServer) # Add MasterServer last so it can rely on the other binaries
|
||||
|
||||
# Our static libraries:
|
||||
add_library(dCommon ${SOURCES_DCOMMON})
|
||||
add_library(dChatFilter ${SOURCES_DCHATFILTER})
|
||||
add_library(dDatabase ${SOURCES_DDATABASE})
|
||||
add_library(dNet ${SOURCES_DNET})
|
||||
add_library(dGame ${SOURCES_DGAME})
|
||||
add_library(dZoneManager ${SOURCES_DZM})
|
||||
add_library(dPhysics ${SOURCES_DPHYSICS})
|
||||
target_link_libraries(dDatabase sqlite3)
|
||||
target_link_libraries(dNet dCommon) #Needed because otherwise linker errors occur.
|
||||
target_link_libraries(dCommon ZLIB::ZLIB)
|
||||
target_link_libraries(dCommon libbcrypt)
|
||||
target_link_libraries(dDatabase mariadbConnCpp)
|
||||
target_link_libraries(dNet dDatabase)
|
||||
target_link_libraries(dGame dDatabase)
|
||||
target_link_libraries(dChatFilter dDatabase)
|
||||
|
||||
if(WIN32)
|
||||
target_link_libraries(raknet ws2_32)
|
||||
endif(WIN32)
|
||||
|
||||
# Our executables:
|
||||
add_executable(WorldServer ${SOURCES})
|
||||
add_executable(AuthServer ${SOURCES_AUTH})
|
||||
add_executable(MasterServer ${SOURCES_MASTER})
|
||||
add_executable(ChatServer ${SOURCES_CHAT})
|
||||
|
||||
# Add out precompiled headers
|
||||
# Add our precompiled headers
|
||||
target_precompile_headers(
|
||||
dGame PRIVATE
|
||||
${HEADERS_DGAME}
|
||||
dGame PRIVATE
|
||||
${HEADERS_DGAME}
|
||||
)
|
||||
|
||||
target_precompile_headers(
|
||||
dZoneManager PRIVATE
|
||||
${HEADERS_DZONEMANAGER}
|
||||
dZoneManager PRIVATE
|
||||
${HEADERS_DZONEMANAGER}
|
||||
)
|
||||
|
||||
# Need to specify to use the CXX compiler language here or else we get errors including <string>.
|
||||
target_precompile_headers(
|
||||
dDatabase PRIVATE
|
||||
"$<$<COMPILE_LANGUAGE:CXX>:${HEADERS_DDATABASE}>"
|
||||
dDatabase PRIVATE
|
||||
"$<$<COMPILE_LANGUAGE:CXX>:${HEADERS_DDATABASE}>"
|
||||
)
|
||||
|
||||
target_precompile_headers(
|
||||
dCommon PRIVATE
|
||||
${HEADERS_DCOMMON}
|
||||
dCommon PRIVATE
|
||||
${HEADERS_DCOMMON}
|
||||
)
|
||||
|
||||
target_precompile_headers(
|
||||
tinyxml2 PRIVATE
|
||||
"$<$<COMPILE_LANGUAGE:CXX>:${PROJECT_SOURCE_DIR}/thirdparty/tinyxml2/tinyxml2.h>"
|
||||
tinyxml2 PRIVATE
|
||||
"$<$<COMPILE_LANGUAGE:CXX>:${PROJECT_SOURCE_DIR}/thirdparty/tinyxml2/tinyxml2.h>"
|
||||
)
|
||||
|
||||
# Target libraries to link to:
|
||||
target_link_libraries(WorldServer dCommon)
|
||||
target_link_libraries(WorldServer dChatFilter)
|
||||
target_link_libraries(WorldServer dDatabase)
|
||||
target_link_libraries(WorldServer dNet)
|
||||
target_link_libraries(WorldServer dGame)
|
||||
target_link_libraries(WorldServer dZoneManager)
|
||||
target_link_libraries(WorldServer dPhysics)
|
||||
target_link_libraries(WorldServer detour)
|
||||
target_link_libraries(WorldServer recast)
|
||||
target_link_libraries(WorldServer raknet)
|
||||
target_link_libraries(WorldServer mariadbConnCpp)
|
||||
if(UNIX)
|
||||
if(NOT APPLE AND __include_backtrace__)
|
||||
target_link_libraries(WorldServer backtrace)
|
||||
target_link_libraries(MasterServer backtrace)
|
||||
target_link_libraries(AuthServer backtrace)
|
||||
target_link_libraries(ChatServer backtrace)
|
||||
endif()
|
||||
|
||||
endif(UNIX)
|
||||
target_link_libraries(WorldServer tinyxml2)
|
||||
|
||||
# Target libraries for Auth:
|
||||
target_link_libraries(AuthServer dCommon)
|
||||
target_link_libraries(AuthServer dDatabase)
|
||||
target_link_libraries(AuthServer dNet)
|
||||
target_link_libraries(AuthServer raknet)
|
||||
target_link_libraries(AuthServer mariadbConnCpp)
|
||||
if(UNIX)
|
||||
target_link_libraries(AuthServer pthread)
|
||||
target_link_libraries(AuthServer dl)
|
||||
endif(UNIX)
|
||||
|
||||
# Target libraries for Master:
|
||||
target_link_libraries(MasterServer dCommon)
|
||||
target_link_libraries(MasterServer dDatabase)
|
||||
target_link_libraries(MasterServer dNet)
|
||||
target_link_libraries(MasterServer raknet)
|
||||
target_link_libraries(MasterServer mariadbConnCpp)
|
||||
if(UNIX)
|
||||
target_link_libraries(MasterServer pthread)
|
||||
target_link_libraries(MasterServer dl)
|
||||
endif(UNIX)
|
||||
|
||||
# Target libraries for Chat:
|
||||
target_link_libraries(ChatServer dCommon)
|
||||
target_link_libraries(ChatServer dChatFilter)
|
||||
target_link_libraries(ChatServer dDatabase)
|
||||
target_link_libraries(ChatServer dNet)
|
||||
target_link_libraries(ChatServer raknet)
|
||||
target_link_libraries(ChatServer mariadbConnCpp)
|
||||
if(UNIX)
|
||||
target_link_libraries(ChatServer pthread)
|
||||
target_link_libraries(ChatServer dl)
|
||||
endif(UNIX)
|
||||
|
||||
# Compiler flags:
|
||||
# Disabled deprecated warnings as the MySQL includes have deprecated code in them.
|
||||
# Disabled misleading indentation as DL_LinkedList from RakNet has a weird indent.
|
||||
# Disabled no-register
|
||||
# Disabled unknown pragmas because Linux doesn't understand Windows pragmas.
|
||||
if(UNIX)
|
||||
if(APPLE)
|
||||
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=gnu++17 -O2 -Wuninitialized -D_GLIBCXX_USE_CXX11_ABI=0 -D_GLIBCXX_USE_CXX17_ABI=0 -fPIC")
|
||||
else()
|
||||
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=gnu++17 -O2 -Wuninitialized -D_GLIBCXX_USE_CXX11_ABI=0 -D_GLIBCXX_USE_CXX17_ABI=0 -static-libgcc -fPIC")
|
||||
endif()
|
||||
if (__dynamic)
|
||||
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -rdynamic")
|
||||
endif()
|
||||
if (__ggdb)
|
||||
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -ggdb")
|
||||
endif()
|
||||
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -std=c99 -O2 -fPIC")
|
||||
endif(UNIX)
|
||||
|
||||
if(WIN32)
|
||||
add_dependencies(MasterServer WorldServer)
|
||||
add_dependencies(MasterServer AuthServer)
|
||||
add_dependencies(MasterServer ChatServer)
|
||||
endif()
|
||||
|
||||
# Finally, add the tests
|
||||
add_subdirectory(tests)
|
||||
|
||||
|
4
dAuthServer/CMakeLists.txt
Normal file
4
dAuthServer/CMakeLists.txt
Normal file
@ -0,0 +1,4 @@
|
||||
set(DAUTHSERVER_SOURCES "AuthServer.cpp")
|
||||
|
||||
add_executable(AuthServer ${DAUTHSERVER_SOURCES})
|
||||
target_link_libraries(AuthServer ${COMMON_LIBRARIES})
|
4
dChatFilter/CMakeLists.txt
Normal file
4
dChatFilter/CMakeLists.txt
Normal file
@ -0,0 +1,4 @@
|
||||
set(DCHATFILTER_SOURCES "dChatFilter.cpp")
|
||||
|
||||
add_library(dChatFilter STATIC ${DCHATFILTER_SOURCES})
|
||||
target_link_libraries(dChatFilter dDatabase)
|
6
dChatServer/CMakeLists.txt
Normal file
6
dChatServer/CMakeLists.txt
Normal file
@ -0,0 +1,6 @@
|
||||
set(DCHATSERVER_SOURCES "ChatPacketHandler.cpp"
|
||||
"ChatServer.cpp"
|
||||
"PlayerContainer.cpp")
|
||||
|
||||
add_executable(ChatServer ${DCHATSERVER_SOURCES})
|
||||
target_link_libraries(ChatServer ${COMMON_LIBRARIES} dChatFilter)
|
26
dCommon/CMakeLists.txt
Normal file
26
dCommon/CMakeLists.txt
Normal file
@ -0,0 +1,26 @@
|
||||
set(DCOMMON_SOURCES "AMFFormat.cpp"
|
||||
"AMFFormat_BitStream.cpp"
|
||||
"BinaryIO.cpp"
|
||||
"dConfig.cpp"
|
||||
"Diagnostics.cpp"
|
||||
"dLogger.cpp"
|
||||
"GeneralUtils.cpp"
|
||||
"LDFFormat.cpp"
|
||||
"MD5.cpp"
|
||||
"Metrics.cpp"
|
||||
"NiPoint3.cpp"
|
||||
"NiQuaternion.cpp"
|
||||
"SHA512.cpp"
|
||||
"Type.cpp"
|
||||
"ZCompression.cpp")
|
||||
|
||||
include_directories(${PROJECT_SOURCE_DIR}/dCommon/)
|
||||
|
||||
add_library(dCommon STATIC ${DCOMMON_SOURCES})
|
||||
|
||||
target_link_libraries(dCommon libbcrypt)
|
||||
|
||||
if (UNIX)
|
||||
find_package(ZLIB REQUIRED)
|
||||
target_link_libraries(dCommon ZLIB::ZLIB)
|
||||
endif()
|
@ -1,5 +1,7 @@
|
||||
#include "ZCompression.h"
|
||||
|
||||
#ifndef _WIN32
|
||||
|
||||
#include <zlib.h>
|
||||
|
||||
namespace ZCompression
|
||||
@ -71,3 +73,5 @@ namespace ZCompression
|
||||
*/
|
||||
}
|
||||
}
|
||||
|
||||
#endif
|
@ -2,6 +2,10 @@
|
||||
|
||||
#include <cstdint>
|
||||
|
||||
#include "dPlatforms.h"
|
||||
|
||||
#ifndef DARKFLAME_PLATFORM_WIN32
|
||||
|
||||
namespace ZCompression
|
||||
{
|
||||
int32_t GetMaxCompressedLength(int32_t nLenSrc);
|
||||
@ -10,3 +14,5 @@ namespace ZCompression
|
||||
|
||||
int32_t Decompress(const uint8_t* abSrc, int32_t nLenSrc, uint8_t* abDst, int32_t nLenDst, int32_t& nErr);
|
||||
}
|
||||
|
||||
#endif
|
||||
|
29
dCommon/dPlatforms.h
Normal file
29
dCommon/dPlatforms.h
Normal file
@ -0,0 +1,29 @@
|
||||
#pragma once
|
||||
|
||||
#if defined(_WIN32)
|
||||
#define DARKFLAME_PLATFORM_WIN32
|
||||
#elif defined(__APPLE__) && defined(__MACH__)
|
||||
#include <TargetConditionals.h>
|
||||
#if TARGET_OS_IPHONE || TARGET_IPHONE_SIMULATOR
|
||||
#define DARKFLAME_PLATFORM_IOS
|
||||
#elif TARGET_OS_MAC
|
||||
#define DARKFLAME_PLATFORM_MACOS
|
||||
#else
|
||||
#error unknown Apple operating system
|
||||
#endif
|
||||
#elif defined(__unix__)
|
||||
#define DARKFLAME_PLATFORM_UNIX
|
||||
#if defined(__ANDROID__)
|
||||
#define DARKFLAME_PLATFORM_ANDROID
|
||||
#elif defined(__linux__)
|
||||
#define DARKFLAME_PLATFORM_LINUX
|
||||
#elif defined(__FreeBSD__) || defined(__FreeBSD_kernel__)
|
||||
#define DARKFLAME_PLATFORM_FREEBSD
|
||||
#elif defined(__CYGWIN__)
|
||||
#define DARKFLAME_PLATFORM_CYGWIN
|
||||
#else
|
||||
#error unknown unix operating system
|
||||
#endif
|
||||
#else
|
||||
#error unknown operating system
|
||||
#endif
|
13
dDatabase/CMakeLists.txt
Normal file
13
dDatabase/CMakeLists.txt
Normal file
@ -0,0 +1,13 @@
|
||||
set(DDATABASE_SOURCES "CDClientDatabase.cpp"
|
||||
"CDClientManager.cpp"
|
||||
"Database.cpp"
|
||||
"MigrationRunner.cpp")
|
||||
|
||||
add_subdirectory(Tables)
|
||||
|
||||
foreach(file ${DDATABASE_TABLES_SOURCES})
|
||||
set(DDATABASE_SOURCES ${DDATABASE_SOURCES} "Tables/${file}")
|
||||
endforeach()
|
||||
|
||||
add_library(dDatabase STATIC ${DDATABASE_SOURCES})
|
||||
target_link_libraries(dDatabase sqlite3 mariadbConnCpp)
|
38
dDatabase/Tables/CMakeLists.txt
Normal file
38
dDatabase/Tables/CMakeLists.txt
Normal file
@ -0,0 +1,38 @@
|
||||
set(DDATABASE_TABLES_SOURCES "CDActivitiesTable.cpp"
|
||||
"CDActivityRewardsTable.cpp"
|
||||
"CDAnimationsTable.cpp"
|
||||
"CDBehaviorParameterTable.cpp"
|
||||
"CDBehaviorTemplateTable.cpp"
|
||||
"CDBrickIDTableTable.cpp"
|
||||
"CDComponentsRegistryTable.cpp"
|
||||
"CDCurrencyTableTable.cpp"
|
||||
"CDDestructibleComponentTable.cpp"
|
||||
"CDEmoteTable.cpp"
|
||||
"CDFeatureGatingTable.cpp"
|
||||
"CDInventoryComponentTable.cpp"
|
||||
"CDItemComponentTable.cpp"
|
||||
"CDItemSetSkillsTable.cpp"
|
||||
"CDItemSetsTable.cpp"
|
||||
"CDLevelProgressionLookupTable.cpp"
|
||||
"CDLootMatrixTable.cpp"
|
||||
"CDLootTableTable.cpp"
|
||||
"CDMissionEmailTable.cpp"
|
||||
"CDMissionNPCComponentTable.cpp"
|
||||
"CDMissionsTable.cpp"
|
||||
"CDMissionTasksTable.cpp"
|
||||
"CDMovementAIComponentTable.cpp"
|
||||
"CDObjectSkillsTable.cpp"
|
||||
"CDObjectsTable.cpp"
|
||||
"CDPackageComponentTable.cpp"
|
||||
"CDPhysicsComponentTable.cpp"
|
||||
"CDPropertyEntranceComponentTable.cpp"
|
||||
"CDPropertyTemplateTable.cpp"
|
||||
"CDProximityMonitorComponentTable.cpp"
|
||||
"CDRailActivatorComponent.cpp"
|
||||
"CDRarityTableTable.cpp"
|
||||
"CDRebuildComponentTable.cpp"
|
||||
"CDRewardsTable.cpp"
|
||||
"CDScriptComponentTable.cpp"
|
||||
"CDSkillBehaviorTable.cpp"
|
||||
"CDVendorComponentTable.cpp"
|
||||
"CDZoneTableTable.cpp" PARENT_SCOPE)
|
59
dGame/CMakeLists.txt
Normal file
59
dGame/CMakeLists.txt
Normal file
@ -0,0 +1,59 @@
|
||||
set(DGAME_SOURCES "Character.cpp"
|
||||
"Entity.cpp"
|
||||
"EntityManager.cpp"
|
||||
"LeaderboardManager.cpp"
|
||||
"Player.cpp"
|
||||
"TeamManager.cpp"
|
||||
"TradingManager.cpp"
|
||||
"User.cpp"
|
||||
"UserManager.cpp")
|
||||
|
||||
add_subdirectory(dBehaviors)
|
||||
|
||||
foreach(file ${DGAME_DBEHAVIORS_SOURCES})
|
||||
set(DGAME_SOURCES ${DGAME_SOURCES} "dBehaviors/${file}")
|
||||
endforeach()
|
||||
|
||||
add_subdirectory(dComponents)
|
||||
|
||||
foreach(file ${DGAME_DCOMPONENTS_SOURCES})
|
||||
set(DGAME_SOURCES ${DGAME_SOURCES} "dComponents/${file}")
|
||||
endforeach()
|
||||
|
||||
add_subdirectory(dEntity)
|
||||
|
||||
foreach(file ${DGAME_DENTITY_SOURCES})
|
||||
set(DGAME_SOURCES ${DGAME_SOURCES} "dEntity/${file}")
|
||||
endforeach()
|
||||
|
||||
add_subdirectory(dGameMessages)
|
||||
|
||||
foreach(file ${DGAME_DGAMEMESSAGES_SOURCES})
|
||||
set(DGAME_SOURCES ${DGAME_SOURCES} "dGameMessages/${file}")
|
||||
endforeach()
|
||||
|
||||
add_subdirectory(dInventory)
|
||||
|
||||
foreach(file ${DGAME_DINVENTORY_SOURCES})
|
||||
set(DGAME_SOURCES ${DGAME_SOURCES} "dInventory/${file}")
|
||||
endforeach()
|
||||
|
||||
add_subdirectory(dMission)
|
||||
|
||||
foreach(file ${DGAME_DMISSION_SOURCES})
|
||||
set(DGAME_SOURCES ${DGAME_SOURCES} "dMission/${file}")
|
||||
endforeach()
|
||||
|
||||
add_subdirectory(dUtilities)
|
||||
|
||||
foreach(file ${DGAME_DUTILITIES_SOURCES})
|
||||
set(DGAME_SOURCES ${DGAME_SOURCES} "dUtilities/${file}")
|
||||
endforeach()
|
||||
|
||||
foreach(file ${DSCRIPT_SOURCES})
|
||||
set(DGAME_SOURCES ${DGAME_SOURCES} "${PROJECT_SOURCE_DIR}/dScripts/${file}")
|
||||
endforeach()
|
||||
|
||||
add_library(dGame STATIC ${DGAME_SOURCES})
|
||||
|
||||
target_link_libraries(dGame dDatabase)
|
51
dGame/dBehaviors/CMakeLists.txt
Normal file
51
dGame/dBehaviors/CMakeLists.txt
Normal file
@ -0,0 +1,51 @@
|
||||
set(DGAME_DBEHAVIORS_SOURCES "AirMovementBehavior.cpp"
|
||||
"AndBehavior.cpp"
|
||||
"ApplyBuffBehavior.cpp"
|
||||
"AreaOfEffectBehavior.cpp"
|
||||
"AttackDelayBehavior.cpp"
|
||||
"BasicAttackBehavior.cpp"
|
||||
"Behavior.cpp"
|
||||
"BehaviorBranchContext.cpp"
|
||||
"BehaviorContext.cpp"
|
||||
"BehaviorTemplates.cpp"
|
||||
"BlockBehavior.cpp"
|
||||
"BuffBehavior.cpp"
|
||||
"CarBoostBehavior.cpp"
|
||||
"ChainBehavior.cpp"
|
||||
"ChangeOrientationBehavior.cpp"
|
||||
"ChargeUpBehavior.cpp"
|
||||
"ClearTargetBehavior.cpp"
|
||||
"DamageAbsorptionBehavior.cpp"
|
||||
"DamageReductionBehavior.cpp"
|
||||
"DurationBehavior.cpp"
|
||||
"EmptyBehavior.cpp"
|
||||
"EndBehavior.cpp"
|
||||
"ForceMovementBehavior.cpp"
|
||||
"HealBehavior.cpp"
|
||||
"ImaginationBehavior.cpp"
|
||||
"ImmunityBehavior.cpp"
|
||||
"InterruptBehavior.cpp"
|
||||
"JetPackBehavior.cpp"
|
||||
"KnockbackBehavior.cpp"
|
||||
"LootBuffBehavior.cpp"
|
||||
"MovementSwitchBehavior.cpp"
|
||||
"NpcCombatSkillBehavior.cpp"
|
||||
"OverTimeBehavior.cpp"
|
||||
"PlayEffectBehavior.cpp"
|
||||
"ProjectileAttackBehavior.cpp"
|
||||
"PullToPointBehavior.cpp"
|
||||
"RepairBehavior.cpp"
|
||||
"SkillCastFailedBehavior.cpp"
|
||||
"SkillEventBehavior.cpp"
|
||||
"SpawnBehavior.cpp"
|
||||
"SpawnQuickbuildBehavior.cpp"
|
||||
"SpeedBehavior.cpp"
|
||||
"StartBehavior.cpp"
|
||||
"StunBehavior.cpp"
|
||||
"SwitchBehavior.cpp"
|
||||
"SwitchMultipleBehavior.cpp"
|
||||
"TacArcBehavior.cpp"
|
||||
"TargetCasterBehavior.cpp"
|
||||
"TauntBehavior.cpp"
|
||||
"VentureVisionBehavior.cpp"
|
||||
"VerifyBehavior.cpp" PARENT_SCOPE)
|
40
dGame/dComponents/CMakeLists.txt
Normal file
40
dGame/dComponents/CMakeLists.txt
Normal file
@ -0,0 +1,40 @@
|
||||
set(DGAME_DCOMPONENTS_SOURCES "BaseCombatAIComponent.cpp"
|
||||
"BouncerComponent.cpp"
|
||||
"BuffComponent.cpp"
|
||||
"BuildBorderComponent.cpp"
|
||||
"CharacterComponent.cpp"
|
||||
"Component.cpp"
|
||||
"ControllablePhysicsComponent.cpp"
|
||||
"DestroyableComponent.cpp"
|
||||
"InventoryComponent.cpp"
|
||||
"LUPExhibitComponent.cpp"
|
||||
"MissionComponent.cpp"
|
||||
"MissionOfferComponent.cpp"
|
||||
"ModelComponent.cpp"
|
||||
"ModuleAssemblyComponent.cpp"
|
||||
"MovementAIComponent.cpp"
|
||||
"MovingPlatformComponent.cpp"
|
||||
"PetComponent.cpp"
|
||||
"PhantomPhysicsComponent.cpp"
|
||||
"PossessableComponent.cpp"
|
||||
"PossessorComponent.cpp"
|
||||
"PropertyComponent.cpp"
|
||||
"PropertyEntranceComponent.cpp"
|
||||
"PropertyManagementComponent.cpp"
|
||||
"PropertyVendorComponent.cpp"
|
||||
"ProximityMonitorComponent.cpp"
|
||||
"RacingControlComponent.cpp"
|
||||
"RailActivatorComponent.cpp"
|
||||
"RebuildComponent.cpp"
|
||||
"RenderComponent.cpp"
|
||||
"RigidbodyPhantomPhysicsComponent.cpp"
|
||||
"RocketLaunchLupComponent.cpp"
|
||||
"RocketLaunchpadControlComponent.cpp"
|
||||
"ScriptedActivityComponent.cpp"
|
||||
"ShootingGalleryComponent.cpp"
|
||||
"SimplePhysicsComponent.cpp"
|
||||
"SkillComponent.cpp"
|
||||
"SoundTriggerComponent.cpp"
|
||||
"SwitchComponent.cpp"
|
||||
"VehiclePhysicsComponent.cpp"
|
||||
"VendorComponent.cpp" PARENT_SCOPE)
|
2
dGame/dEntity/CMakeLists.txt
Normal file
2
dGame/dEntity/CMakeLists.txt
Normal file
@ -0,0 +1,2 @@
|
||||
set(DGAME_DENTITY_SOURCES "EntityCallbackTimer.cpp"
|
||||
"EntityTimer.cpp" PARENT_SCOPE)
|
4
dGame/dGameMessages/CMakeLists.txt
Normal file
4
dGame/dGameMessages/CMakeLists.txt
Normal file
@ -0,0 +1,4 @@
|
||||
set(DGAME_DGAMEMESSAGES_SOURCES "GameMessageHandler.cpp"
|
||||
"GameMessages.cpp"
|
||||
"PropertyDataMessage.cpp"
|
||||
"PropertySelectQueryProperty.cpp" PARENT_SCOPE)
|
5
dGame/dInventory/CMakeLists.txt
Normal file
5
dGame/dInventory/CMakeLists.txt
Normal file
@ -0,0 +1,5 @@
|
||||
set(DGAME_DINVENTORY_SOURCES "EquippedItem.cpp"
|
||||
"Inventory.cpp"
|
||||
"Item.cpp"
|
||||
"ItemSet.cpp"
|
||||
"ItemSetPassiveAbility.cpp" PARENT_SCOPE)
|
3
dGame/dMission/CMakeLists.txt
Normal file
3
dGame/dMission/CMakeLists.txt
Normal file
@ -0,0 +1,3 @@
|
||||
set(DGAME_DMISSION_SOURCES "Mission.cpp"
|
||||
"MissionPrerequisites.cpp"
|
||||
"MissionTask.cpp" PARENT_SCOPE)
|
9
dGame/dUtilities/CMakeLists.txt
Normal file
9
dGame/dUtilities/CMakeLists.txt
Normal file
@ -0,0 +1,9 @@
|
||||
set(DGAME_DUTILITIES_SOURCES "BrickDatabase.cpp"
|
||||
"dLocale.cpp"
|
||||
"GameConfig.cpp"
|
||||
"GUID.cpp"
|
||||
"Loot.cpp"
|
||||
"Mail.cpp"
|
||||
"Preconditions.cpp"
|
||||
"SlashCommandHandler.cpp"
|
||||
"VanityUtilities.cpp" PARENT_SCOPE)
|
10
dMasterServer/CMakeLists.txt
Normal file
10
dMasterServer/CMakeLists.txt
Normal file
@ -0,0 +1,10 @@
|
||||
set(DMASTERSERVER_SOURCES "InstanceManager.cpp"
|
||||
"MasterServer.cpp"
|
||||
"ObjectIDManager.cpp")
|
||||
|
||||
add_executable(MasterServer ${DMASTERSERVER_SOURCES})
|
||||
target_link_libraries(MasterServer ${COMMON_LIBRARIES})
|
||||
|
||||
if(WIN32)
|
||||
add_dependencies(MasterServer WorldServer AuthServer ChatServer)
|
||||
endif()
|
11
dNet/CMakeLists.txt
Normal file
11
dNet/CMakeLists.txt
Normal file
@ -0,0 +1,11 @@
|
||||
set(DNET_SOURCES "AuthPackets.cpp"
|
||||
"ChatPackets.cpp"
|
||||
"ClientPackets.cpp"
|
||||
"dServer.cpp"
|
||||
"MasterPackets.cpp"
|
||||
"PacketUtils.cpp"
|
||||
"WorldPackets.cpp"
|
||||
"ZoneInstanceManager.cpp")
|
||||
|
||||
add_library(dNet STATIC ${DNET_SOURCES})
|
||||
target_link_libraries(dNet dCommon dDatabase)
|
9
dPhysics/CMakeLists.txt
Normal file
9
dPhysics/CMakeLists.txt
Normal file
@ -0,0 +1,9 @@
|
||||
set(DPHYSICS_SOURCES "dpCollisionChecks.cpp"
|
||||
"dpEntity.cpp"
|
||||
"dpGrid.cpp"
|
||||
"dpShapeBase.cpp"
|
||||
"dpShapeBox.cpp"
|
||||
"dpShapeSphere.cpp"
|
||||
"dpWorld.cpp")
|
||||
|
||||
add_library(dPhysics STATIC ${DPHYSICS_SOURCES})
|
253
dScripts/CMakeLists.txt
Normal file
253
dScripts/CMakeLists.txt
Normal file
@ -0,0 +1,253 @@
|
||||
set(DSCRIPT_SOURCES "ActivityManager.cpp"
|
||||
"ActMine.cpp"
|
||||
"ActNinjaTurret.cpp"
|
||||
"ActParadoxPipeFix.cpp"
|
||||
"ActPlayerDeathTrigger.cpp"
|
||||
"ActSharkPlayerDeathTrigger.cpp"
|
||||
"ActVehicleDeathTrigger.cpp"
|
||||
"AgBugsprayer.cpp"
|
||||
"AgBusDoor.cpp"
|
||||
"AgCagedBricksServer.cpp"
|
||||
"AgDarkSpiderling.cpp"
|
||||
"AgFans.cpp"
|
||||
"AgImagSmashable.cpp"
|
||||
"AgJetEffectServer.cpp"
|
||||
"AgLaserSensorServer.cpp"
|
||||
"AgMonumentBirds.cpp"
|
||||
"AgMonumentLaserServer.cpp"
|
||||
"AgMonumentRaceCancel.cpp"
|
||||
"AgMonumentRaceGoal.cpp"
|
||||
"AgPicnicBlanket.cpp"
|
||||
"AgPropGuard.cpp"
|
||||
"AgPropguards.cpp"
|
||||
"AgQbElevator.cpp"
|
||||
"AgSalutingNpcs.cpp"
|
||||
"AgShipPlayerDeathTrigger.cpp"
|
||||
"AgShipPlayerShockServer.cpp"
|
||||
"AgSpaceStuff.cpp"
|
||||
"AgStagePlatforms.cpp"
|
||||
"AgStromlingProperty.cpp"
|
||||
"AgSurvivalBuffStation.cpp"
|
||||
"AgSurvivalMech.cpp"
|
||||
"AgSurvivalSpiderling.cpp"
|
||||
"AgSurvivalStromling.cpp"
|
||||
"AgTurret.cpp"
|
||||
"AllCrateChicken.cpp"
|
||||
"AmBlueX.cpp"
|
||||
"AmBridge.cpp"
|
||||
"AmConsoleTeleportServer.cpp"
|
||||
"AmDarklingDragon.cpp"
|
||||
"AmDarklingMech.cpp"
|
||||
"AmDrawBridge.cpp"
|
||||
"AmDropshipComputer.cpp"
|
||||
"AmScrollReaderServer.cpp"
|
||||
"AmShieldGenerator.cpp"
|
||||
"AmShieldGeneratorQuickbuild.cpp"
|
||||
"AmSkeletonEngineer.cpp"
|
||||
"AmSkullkinDrill.cpp"
|
||||
"AmSkullkinDrillStand.cpp"
|
||||
"AmSkullkinTower.cpp"
|
||||
"AmTeapotServer.cpp"
|
||||
"AmTemplateSkillVolume.cpp"
|
||||
"AnvilOfArmor.cpp"
|
||||
"BankInteractServer.cpp"
|
||||
"BaseConsoleTeleportServer.cpp"
|
||||
"BaseEnemyApe.cpp"
|
||||
"BaseEnemyMech.cpp"
|
||||
"BaseFootRaceManager.cpp"
|
||||
"BaseInteractDropLootServer.cpp"
|
||||
"BasePropertyServer.cpp"
|
||||
"BaseRandomServer.cpp"
|
||||
"BaseSurvivalServer.cpp"
|
||||
"BaseWavesGenericEnemy.cpp"
|
||||
"BaseWavesServer.cpp"
|
||||
"Binoculars.cpp"
|
||||
"BootyDigServer.cpp"
|
||||
"BossSpiderQueenEnemyServer.cpp"
|
||||
"BuccaneerValiantShip.cpp"
|
||||
"BurningTile.cpp"
|
||||
"CatapultBaseServer.cpp"
|
||||
"CatapultBouncerServer.cpp"
|
||||
"CauldronOfLife.cpp"
|
||||
"CavePrisonCage.cpp"
|
||||
"ChooseYourDestinationNsToNt.cpp"
|
||||
"ClRing.cpp"
|
||||
"CppScripts.cpp"
|
||||
"CrabServer.cpp"
|
||||
"DamagingPets.cpp"
|
||||
"Darkitect.cpp"
|
||||
"DLUVanityNPC.cpp"
|
||||
"EnemyNjBuff.cpp"
|
||||
"EnemyRoninSpawner.cpp"
|
||||
"EnemySkeletonSpawner.cpp"
|
||||
"EnemySpiderSpawner.cpp"
|
||||
"ExplodingAsset.cpp"
|
||||
"FallingTile.cpp"
|
||||
"FireFirstSkillonStartup.cpp"
|
||||
"FlameJetServer.cpp"
|
||||
"ForceVolumeServer.cpp"
|
||||
"FountainOfImagination.cpp"
|
||||
"FvBounceOverWall.cpp"
|
||||
"FvBrickPuzzleServer.cpp"
|
||||
"FvCandle.cpp"
|
||||
"FvConsoleLeftQuickbuild.cpp"
|
||||
"FvConsoleRightQuickbuild.cpp"
|
||||
"FvDragonSmashingGolemQb.cpp"
|
||||
"FvFacilityBrick.cpp"
|
||||
"FvFlyingCreviceDragon.cpp"
|
||||
"FvFong.cpp"
|
||||
"FvFreeGfNinjas.cpp"
|
||||
"FvHorsemenTrigger.cpp"
|
||||
"FvMaelstromCavalry.cpp"
|
||||
"FvMaelstromDragon.cpp"
|
||||
"FvNinjaGuard.cpp"
|
||||
"FvPandaServer.cpp"
|
||||
"FvPandaSpawnerServer.cpp"
|
||||
"FvPassThroughWall.cpp"
|
||||
"FvRaceSmashEggImagineServer.cpp"
|
||||
"GfApeSmashingQB.cpp"
|
||||
"GfBanana.cpp"
|
||||
"GfBananaCluster.cpp"
|
||||
"GfCampfire.cpp"
|
||||
"GfCaptainsCannon.cpp"
|
||||
"GfJailkeepMission.cpp"
|
||||
"GfJailWalls.cpp"
|
||||
"GfOrgan.cpp"
|
||||
"GfTikiTorch.cpp"
|
||||
"GrowingFlower.cpp"
|
||||
"HydrantBroken.cpp"
|
||||
"HydrantSmashable.cpp"
|
||||
"ImaginationBackpackHealServer.cpp"
|
||||
"ImaginationShrineServer.cpp"
|
||||
"ImgBrickConsoleQB.cpp"
|
||||
"InstanceExitTransferPlayerToLastNonInstance.cpp"
|
||||
"InvalidScript.cpp"
|
||||
"LegoDieRoll.cpp"
|
||||
"Lieutenant.cpp"
|
||||
"MaestromExtracticatorServer.cpp"
|
||||
"MailBoxServer.cpp"
|
||||
"MastTeleport.cpp"
|
||||
"MinigameTreasureChestServer.cpp"
|
||||
"MonCoreNookDoors.cpp"
|
||||
"MonCoreSmashableDoors.cpp"
|
||||
"NjColeNPC.cpp"
|
||||
"NjDragonEmblemChestServer.cpp"
|
||||
"NjEarthDragonPetServer.cpp"
|
||||
"NjEarthPetServer.cpp"
|
||||
"NjGarmadonCelebration.cpp"
|
||||
"NjhubLavaPlayerDeathTrigger.cpp"
|
||||
"NjIceRailActivator.cpp"
|
||||
"NjJayMissionItems.cpp"
|
||||
"NjMonastryBossInstance.cpp"
|
||||
"NjNPCMissionSpinjitzuServer.cpp"
|
||||
"NjNyaMissionitems.cpp"
|
||||
"NjRailActivatorsServer.cpp"
|
||||
"NjRailPostServer.cpp"
|
||||
"NjRailSwitch.cpp"
|
||||
"NjScrollChestServer.cpp"
|
||||
"NjWuNPC.cpp"
|
||||
"NPCAddRemoveItem.cpp"
|
||||
"NpcAgCourseStarter.cpp"
|
||||
"NpcCowboyServer.cpp"
|
||||
"NpcEpsilonServer.cpp"
|
||||
"NpcNjAssistantServer.cpp"
|
||||
"NpcNpSpacemanBob.cpp"
|
||||
"NpcPirateServer.cpp"
|
||||
"NpcWispServer.cpp"
|
||||
"NsConcertChoiceBuild.cpp"
|
||||
"NsConcertChoiceBuildManager.cpp"
|
||||
"NsConcertInstrument.cpp"
|
||||
"NsConcertQuickBuild.cpp"
|
||||
"NsGetFactionMissionServer.cpp"
|
||||
"NsJohnnyMissionServer.cpp"
|
||||
"NsLegoClubDoor.cpp"
|
||||
"NsLupTeleport.cpp"
|
||||
"NsModularBuild.cpp"
|
||||
"NsQbImaginationStatue.cpp"
|
||||
"NsTokenConsoleServer.cpp"
|
||||
"NtAssemblyTubeServer.cpp"
|
||||
"NtBeamImaginationCollectors.cpp"
|
||||
"NtCombatChallengeDummy.cpp"
|
||||
"NtCombatChallengeExplodingDummy.cpp"
|
||||
"NtCombatChallengeServer.cpp"
|
||||
"NtConsoleTeleportServer.cpp"
|
||||
"NtDarkitectRevealServer.cpp"
|
||||
"NtDirtCloudServer.cpp"
|
||||
"NtDukeServer.cpp"
|
||||
"NtFactionSpyServer.cpp"
|
||||
"NtHaelServer.cpp"
|
||||
"NtImagBeamBuffer.cpp"
|
||||
"NtOverbuildServer.cpp"
|
||||
"NtParadoxPanelServer.cpp"
|
||||
"NtParadoxTeleServer.cpp"
|
||||
"NtSentinelWalkwayServer.cpp"
|
||||
"NtSleepingGuard.cpp"
|
||||
"NtVandaServer.cpp"
|
||||
"NtVentureCannonServer.cpp"
|
||||
"NtVentureSpeedPadServer.cpp"
|
||||
"NtXRayServer.cpp"
|
||||
"PersonalFortress.cpp"
|
||||
"PetDigBuild.cpp"
|
||||
"PetDigServer.cpp"
|
||||
"PetFromDigServer.cpp"
|
||||
"PetFromObjectServer.cpp"
|
||||
"PropertyBankInteract.cpp"
|
||||
"PropertyDeathPlane.cpp"
|
||||
"PropertyDevice.cpp"
|
||||
"PropertyFXDamage.cpp"
|
||||
"PropertyPlatform.cpp"
|
||||
"PrSeagullFly.cpp"
|
||||
"PrWhistle.cpp"
|
||||
"QbEnemyStunner.cpp"
|
||||
"RaceImagineCrateServer.cpp"
|
||||
"RaceImaginePowerup.cpp"
|
||||
"RaceMaelstromGeiser.cpp"
|
||||
"RaceSmashServer.cpp"
|
||||
"RainOfArrows.cpp"
|
||||
"RandomSpawnerFin.cpp"
|
||||
"RandomSpawnerPit.cpp"
|
||||
"RandomSpawnerStr.cpp"
|
||||
"RandomSpawnerZip.cpp"
|
||||
"RemoveRentalGear.cpp"
|
||||
"RockHydrantBroken.cpp"
|
||||
"RockHydrantSmashable.cpp"
|
||||
"ScriptComponent.cpp"
|
||||
"ScriptedPowerupSpawner.cpp"
|
||||
"SGCannon.cpp"
|
||||
"SpawnGryphonServer.cpp"
|
||||
"SpawnLionServer.cpp"
|
||||
"SpawnPetBaseServer.cpp"
|
||||
"SpawnSaberCatServer.cpp"
|
||||
"SpawnShrakeServer.cpp"
|
||||
"SpawnStegoServer.cpp"
|
||||
"SpecialImaginePowerupSpawner.cpp"
|
||||
"SpiderBossTreasureChestServer.cpp"
|
||||
"SsModularBuildServer.cpp"
|
||||
"StinkyFishTarget.cpp"
|
||||
"StoryBoxInteractServer.cpp"
|
||||
"Sunflower.cpp"
|
||||
"TokenConsoleServer.cpp"
|
||||
"TouchMissionUpdateServer.cpp"
|
||||
"TreasureChestDragonServer.cpp"
|
||||
"TriggerAmbush.cpp"
|
||||
"VeBricksampleServer.cpp"
|
||||
"VeEpsilonServer.cpp"
|
||||
"VeMech.cpp"
|
||||
"VeMissionConsole.cpp"
|
||||
"WaveBossApe.cpp"
|
||||
"WaveBossHammerling.cpp"
|
||||
"WaveBossHorsemen.cpp"
|
||||
"WaveBossSpiderling.cpp"
|
||||
"WhFans.cpp"
|
||||
"WildAmbients.cpp"
|
||||
"WishingWellServer.cpp"
|
||||
"ZoneAgMedProperty.cpp"
|
||||
"ZoneAgProperty.cpp"
|
||||
"ZoneAgSpiderQueen.cpp"
|
||||
"ZoneAgSurvival.cpp"
|
||||
"ZoneFvProperty.cpp"
|
||||
"ZoneGfProperty.cpp"
|
||||
"ZoneNsMedProperty.cpp"
|
||||
"ZoneNsProperty.cpp"
|
||||
"ZoneNsWaves.cpp"
|
||||
"ZoneSGServer.cpp" PARENT_SCOPE)
|
6
dWorldServer/CMakeLists.txt
Normal file
6
dWorldServer/CMakeLists.txt
Normal file
@ -0,0 +1,6 @@
|
||||
set(DWORLDSERVER_SOURCES "ObjectIDManager.cpp"
|
||||
"PerformanceManager.cpp"
|
||||
"WorldServer.cpp")
|
||||
|
||||
add_executable(WorldServer ${DWORLDSERVER_SOURCES})
|
||||
target_link_libraries(WorldServer ${COMMON_LIBRARIES} dChatFilter dGame dZoneManager dPhysics detour recast tinyxml2)
|
6
dZoneManager/CMakeLists.txt
Normal file
6
dZoneManager/CMakeLists.txt
Normal file
@ -0,0 +1,6 @@
|
||||
set(DZONEMANAGER_SOURCES "dZoneManager.cpp"
|
||||
"Level.cpp"
|
||||
"Spawner.cpp"
|
||||
"Zone.cpp")
|
||||
|
||||
add_library(dZoneManager STATIC ${DZONEMANAGER_SOURCES})
|
@ -1,17 +1,13 @@
|
||||
# create the testing file and list of tests
|
||||
create_test_sourcelist (Tests
|
||||
CommonCxxTests.cpp
|
||||
TestNiPoint3.cpp
|
||||
TestLDFFormat.cpp
|
||||
CommonCxxTests.cpp
|
||||
TestNiPoint3.cpp
|
||||
TestLDFFormat.cpp
|
||||
)
|
||||
|
||||
# add the executable
|
||||
add_executable (CommonCxxTests ${Tests})
|
||||
target_link_libraries(CommonCxxTests dCommon raknet)
|
||||
|
||||
if(WIN32)
|
||||
target_link_libraries(CommonCxxTests ws2_32)
|
||||
endif(WIN32)
|
||||
target_link_libraries(CommonCxxTests ${COMMON_LIBRARIES})
|
||||
|
||||
# remove the test driver source file
|
||||
set (TestsToRun ${Tests})
|
||||
@ -19,7 +15,7 @@ remove (TestsToRun CommonCxxTests.cpp)
|
||||
|
||||
# Add all the ADD_TEST for each test
|
||||
foreach (test ${TestsToRun})
|
||||
get_filename_component (TName ${test} NAME_WE)
|
||||
add_test (NAME ${TName} COMMAND CommonCxxTests ${TName})
|
||||
set_property(TEST ${TName} PROPERTY ENVIRONMENT CTEST_OUTPUT_ON_FAILURE=1)
|
||||
get_filename_component (TName ${test} NAME_WE)
|
||||
add_test (NAME ${TName} COMMAND CommonCxxTests ${TName})
|
||||
set_property(TEST ${TName} PROPERTY ENVIRONMENT CTEST_OUTPUT_ON_FAILURE=1)
|
||||
endforeach ()
|
||||
|
102
thirdparty/CMakeLists.txt
vendored
102
thirdparty/CMakeLists.txt
vendored
@ -1,50 +1,50 @@
|
||||
# Source Code for raknet
|
||||
file(
|
||||
GLOB SOURCES_RAKNET
|
||||
LIST_DIRECTORIES false
|
||||
RELATIVE "${CMAKE_CURRENT_SOURCE_DIR}"
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/raknet/Source/*.cpp
|
||||
GLOB SOURCES_RAKNET
|
||||
LIST_DIRECTORIES false
|
||||
RELATIVE "${CMAKE_CURRENT_SOURCE_DIR}"
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/raknet/Source/*.cpp
|
||||
)
|
||||
|
||||
# Source Code for recast
|
||||
file(
|
||||
GLOB SOURCES_RECAST
|
||||
LIST_DIRECTORIES false
|
||||
RELATIVE "${CMAKE_CURRENT_SOURCE_DIR}"
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/recastnavigation/Recast/Source/*.cpp
|
||||
GLOB SOURCES_RECAST
|
||||
LIST_DIRECTORIES false
|
||||
RELATIVE "${CMAKE_CURRENT_SOURCE_DIR}"
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/recastnavigation/Recast/Source/*.cpp
|
||||
)
|
||||
|
||||
# Source Code for detour
|
||||
file(
|
||||
GLOB SOURCES_DETOUR
|
||||
LIST_DIRECTORIES false
|
||||
RELATIVE "${CMAKE_CURRENT_SOURCE_DIR}"
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/recastnavigation/Detour/Source/*.cpp
|
||||
GLOB SOURCES_DETOUR
|
||||
LIST_DIRECTORIES false
|
||||
RELATIVE "${CMAKE_CURRENT_SOURCE_DIR}"
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/recastnavigation/Detour/Source/*.cpp
|
||||
)
|
||||
|
||||
# Source Code for tinyxml2
|
||||
file(
|
||||
GLOB SOURCES_TINYXML2
|
||||
LIST_DIRECTORIES false
|
||||
RELATIVE "${CMAKE_CURRENT_SOURCE_DIR}"
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/tinyxml2/tinyxml2.cpp
|
||||
GLOB SOURCES_TINYXML2
|
||||
LIST_DIRECTORIES false
|
||||
RELATIVE "${CMAKE_CURRENT_SOURCE_DIR}"
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/tinyxml2/tinyxml2.cpp
|
||||
)
|
||||
|
||||
# Source Code for libbcrypt
|
||||
file(
|
||||
GLOB SOURCES_LIBBCRYPT
|
||||
LIST_DIRECTORIES false
|
||||
RELATIVE "${CMAKE_CURRENT_SOURCE_DIR}"
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/libbcrypt/*.c
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/libbcrypt/src/*.c
|
||||
GLOB SOURCES_LIBBCRYPT
|
||||
LIST_DIRECTORIES false
|
||||
RELATIVE "${CMAKE_CURRENT_SOURCE_DIR}"
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/libbcrypt/*.c
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/libbcrypt/src/*.c
|
||||
)
|
||||
|
||||
file(
|
||||
GLOB SOURCES_SQLITE3
|
||||
LIST_DIRECTORIES false
|
||||
RELATIVE "${CMAKE_CURRENT_SOURCE_DIR}"
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/SQLite/*.cpp
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/SQLite/*.c
|
||||
GLOB SOURCES_SQLITE3
|
||||
LIST_DIRECTORIES false
|
||||
RELATIVE "${CMAKE_CURRENT_SOURCE_DIR}"
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/SQLite/*.cpp
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/SQLite/*.c
|
||||
)
|
||||
|
||||
# mariadb connector cpp
|
||||
@ -147,7 +147,6 @@ else() # Build from source
|
||||
set(MARIADB_SHARED_LIBRARY_LOCATION "${BINARY_DIR}/RelWithDebInfo/${MARIADB_SHARED_LIBRARY_NAME}")
|
||||
set(MARIADB_SHARED_LIBRARY_COPY_LOCATION "${PROJECT_BINARY_DIR}/$<CONFIG>")
|
||||
set(MARIADB_PLUGINS_LOCATION "${BINARY_DIR}/libmariadb/RelWithDebInfo")
|
||||
message(STATUS "1 ${CMAKE_SOURCE_DIR}")
|
||||
else()
|
||||
set(MARIADB_SHARED_LIBRARY_LOCATION "${BINARY_DIR}/${MARIADB_SHARED_LIBRARY_NAME}")
|
||||
set(MARIADB_SHARED_LIBRARY_COPY_LOCATION "${PROJECT_BINARY_DIR}")
|
||||
@ -179,16 +178,19 @@ if(EXISTS "${CMAKE_SOURCE_DIR}/thirdparty/mariadb-connector-cpp/test/CMakeLists.
|
||||
file(REMOVE "${CMAKE_SOURCE_DIR}/thirdparty/mariadb-connector-cpp/test/CMakeLists.txt")
|
||||
endif()
|
||||
|
||||
# Create mariadb connector library object
|
||||
add_library(mariadbConnCpp SHARED IMPORTED GLOBAL)
|
||||
set_property(TARGET mariadbConnCpp PROPERTY IMPORTED_LOCATION ${MARIADB_SHARED_LIBRARY_LOCATION})
|
||||
|
||||
if(WIN32)
|
||||
set_property(TARGET mariadbConnCpp PROPERTY IMPORTED_IMPLIB ${MARIADB_IMPLIB_LOCATION})
|
||||
endif()
|
||||
|
||||
# Add directories to include lists
|
||||
target_include_directories(mariadbConnCpp INTERFACE ${MARIADB_INCLUDE_DIR})
|
||||
add_dependencies(mariadbConnCpp mariadb_connector_cpp)
|
||||
|
||||
# 3rdparty static libraries:
|
||||
#add_library(zlib ${SOURCES_ZLIB})
|
||||
# Create our third party library objects
|
||||
add_library(raknet ${SOURCES_RAKNET})
|
||||
add_library(tinyxml2 ${SOURCES_TINYXML2})
|
||||
add_library(detour ${SOURCES_DETOUR})
|
||||
@ -196,11 +198,39 @@ add_library(recast ${SOURCES_RECAST})
|
||||
add_library(libbcrypt ${SOURCES_LIBBCRYPT})
|
||||
add_library(sqlite3 ${SOURCES_SQLITE3})
|
||||
|
||||
if(UNIX)
|
||||
target_link_libraries(sqlite3 pthread dl m)
|
||||
if(WIN32)
|
||||
# Link Win Sockets 2 to RakNet
|
||||
target_link_libraries(raknet ws2_32)
|
||||
elseif(UNIX)
|
||||
# Add warning disable flags and link Unix libraries to sqlite3
|
||||
target_link_libraries(sqlite3 pthread dl m)
|
||||
|
||||
# -Wno-unused-result -Wno-unknown-pragmas -fpermissive
|
||||
target_compile_options(sqlite3 PRIVATE "-Wno-return-local-addr" "-Wno-maybe-uninitialized")
|
||||
target_compile_options(raknet PRIVATE "-Wno-write-strings" "-Wformat-overflow=0" "-Wformat=0")
|
||||
target_compile_options(libbcrypt PRIVATE "-Wno-implicit-function-declaration" "-Wno-int-conversion")
|
||||
endif(UNIX)
|
||||
# -Wno-unused-result -Wno-unknown-pragmas -fpermissive
|
||||
target_compile_options(sqlite3 PRIVATE "-Wno-return-local-addr" "-Wno-maybe-uninitialized")
|
||||
target_compile_options(raknet PRIVATE "-Wno-write-strings" "-Wformat-overflow=0" "-Wformat=0")
|
||||
target_compile_options(libbcrypt PRIVATE "-Wno-implicit-function-declaration" "-Wno-int-conversion")
|
||||
endif()
|
||||
|
||||
# Download Backtrace if configured
|
||||
if(UNIX AND NOT APPLE)
|
||||
include(FetchContent)
|
||||
if (__include_backtrace__ AND __compile_backtrace__)
|
||||
FetchContent_Declare(
|
||||
backtrace
|
||||
GIT_REPOSITORY https://github.com/ianlancetaylor/libbacktrace.git
|
||||
)
|
||||
|
||||
FetchContent_MakeAvailable(backtrace)
|
||||
|
||||
if (NOT EXISTS ${backtrace_SOURCE_DIR}/.libs)
|
||||
set(backtrace_make_cmd "${backtrace_SOURCE_DIR}/configure --prefix=\"/usr\" --enable-shared --with-system-libunwind")
|
||||
|
||||
execute_process(
|
||||
COMMAND bash -c "cd ${backtrace_SOURCE_DIR} && ${backtrace_make_cmd} && make && cd ${CMAKE_SOURCE_DIR}"
|
||||
)
|
||||
endif()
|
||||
|
||||
link_directories(${backtrace_SOURCE_DIR}/.libs/)
|
||||
include_directories(${backtrace_SOURCE_DIR})
|
||||
endif()
|
||||
endif()
|
Loading…
Reference in New Issue
Block a user