mirror of
https://github.com/DarkflameUniverse/DarkflameServer.git
synced 2025-08-04 17:54:01 +00:00
Update CMake configuration for easier maintenance (#642)
* Update CMake configuration for easier maintenance * Incorrect casing fix * Move package requirement * Update CTest linking * Add logs to the CMake * Add linking for common libraries Added linking for common libraries in tests subdirectory. * Move test subdirectory higher up for some reason * Whitespace a log removal Missed new line * Add dCommon to dChatFilter * Update library output dir * Correct libBcrypt * Further refactor CMake behaviour * Repair bad comments and update library defines * Revert to old include directory method * Implement platform defines * Add missing include Mac needs a specific include for defining platform. Does not compile without this. Co-authored-by: EmosewaMC <39972741+EmosewaMC@users.noreply.github.com>
This commit is contained in:
51
dGame/dBehaviors/CMakeLists.txt
Normal file
51
dGame/dBehaviors/CMakeLists.txt
Normal file
@@ -0,0 +1,51 @@
|
||||
set(DGAME_DBEHAVIORS_SOURCES "AirMovementBehavior.cpp"
|
||||
"AndBehavior.cpp"
|
||||
"ApplyBuffBehavior.cpp"
|
||||
"AreaOfEffectBehavior.cpp"
|
||||
"AttackDelayBehavior.cpp"
|
||||
"BasicAttackBehavior.cpp"
|
||||
"Behavior.cpp"
|
||||
"BehaviorBranchContext.cpp"
|
||||
"BehaviorContext.cpp"
|
||||
"BehaviorTemplates.cpp"
|
||||
"BlockBehavior.cpp"
|
||||
"BuffBehavior.cpp"
|
||||
"CarBoostBehavior.cpp"
|
||||
"ChainBehavior.cpp"
|
||||
"ChangeOrientationBehavior.cpp"
|
||||
"ChargeUpBehavior.cpp"
|
||||
"ClearTargetBehavior.cpp"
|
||||
"DamageAbsorptionBehavior.cpp"
|
||||
"DamageReductionBehavior.cpp"
|
||||
"DurationBehavior.cpp"
|
||||
"EmptyBehavior.cpp"
|
||||
"EndBehavior.cpp"
|
||||
"ForceMovementBehavior.cpp"
|
||||
"HealBehavior.cpp"
|
||||
"ImaginationBehavior.cpp"
|
||||
"ImmunityBehavior.cpp"
|
||||
"InterruptBehavior.cpp"
|
||||
"JetPackBehavior.cpp"
|
||||
"KnockbackBehavior.cpp"
|
||||
"LootBuffBehavior.cpp"
|
||||
"MovementSwitchBehavior.cpp"
|
||||
"NpcCombatSkillBehavior.cpp"
|
||||
"OverTimeBehavior.cpp"
|
||||
"PlayEffectBehavior.cpp"
|
||||
"ProjectileAttackBehavior.cpp"
|
||||
"PullToPointBehavior.cpp"
|
||||
"RepairBehavior.cpp"
|
||||
"SkillCastFailedBehavior.cpp"
|
||||
"SkillEventBehavior.cpp"
|
||||
"SpawnBehavior.cpp"
|
||||
"SpawnQuickbuildBehavior.cpp"
|
||||
"SpeedBehavior.cpp"
|
||||
"StartBehavior.cpp"
|
||||
"StunBehavior.cpp"
|
||||
"SwitchBehavior.cpp"
|
||||
"SwitchMultipleBehavior.cpp"
|
||||
"TacArcBehavior.cpp"
|
||||
"TargetCasterBehavior.cpp"
|
||||
"TauntBehavior.cpp"
|
||||
"VentureVisionBehavior.cpp"
|
||||
"VerifyBehavior.cpp" PARENT_SCOPE)
|
Reference in New Issue
Block a user