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Leaderboard Scoring Updates
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@@ -60,11 +60,21 @@ public:
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static LeaderboardType GetLeaderboardType(uint32_t gameID);
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private:
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static LeaderboardManager* address;
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static const std::string topPlayersQuery;
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static const std::string friendsQuery;
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static const std::string standingsQuery;
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static const std::string topPlayersQueryAsc;
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static const std::string friendsQueryAsc;
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static const std::string standingsQueryAsc;
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// Modified 12/12/2021: Existing queries were renamed to be more descriptive.
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static const std::string topPlayersScoreQuery;
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static const std::string friendsScoreQuery;
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static const std::string standingsScoreQuery;
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static const std::string topPlayersScoreQueryAsc;
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static const std::string friendsScoreQueryAsc;
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static const std::string standingsScoreQueryAsc;
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// Added 12/12/2021: Queries dictated by time are needed for certain minigames.
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static const std::string topPlayersTimeQuery;
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static const std::string friendsTimeQuery;
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static const std::string standingsTimeQuery;
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static const std::string topPlayersTimeQueryAsc;
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static const std::string friendsTimeQueryAsc;
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static const std::string standingsTimeQueryAsc;
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};
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