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Merge pull request #1715 from DarkflameUniverse/webapiv2
feat: Chat Web API (now with no threading)
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@@ -9,6 +9,12 @@
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enum class eGameMasterLevel : uint8_t;
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struct TeamData;
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struct TeamContainer {
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std::vector<TeamData*> mTeams;
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};
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struct IgnoreData {
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IgnoreData(const std::string& name, const LWOOBJID& id) : playerName{ name }, playerId{ id } {}
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inline bool operator==(const std::string& other) const noexcept {
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@@ -49,6 +55,7 @@ struct PlayerData {
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bool isLogin = false;
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};
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struct TeamData {
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TeamData();
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LWOOBJID teamID = LWOOBJID_EMPTY; // Internal use
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@@ -76,7 +83,7 @@ public:
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PlayerData& GetPlayerDataMutable(const std::string& playerName);
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uint32_t GetPlayerCount() { return m_PlayerCount; };
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uint32_t GetSimCount() { return m_SimCount; };
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const std::map<LWOOBJID, PlayerData>& GetAllPlayers() { return m_Players; };
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const std::map<LWOOBJID, PlayerData>& GetAllPlayers() const { return m_Players; };
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TeamData* CreateLocalTeam(std::vector<LWOOBJID> members);
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TeamData* CreateTeam(LWOOBJID leader, bool local = false);
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@@ -91,6 +98,9 @@ public:
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LWOOBJID GetId(const std::u16string& playerName);
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uint32_t GetMaxNumberOfBestFriends() { return m_MaxNumberOfBestFriends; }
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uint32_t GetMaxNumberOfFriends() { return m_MaxNumberOfFriends; }
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const TeamContainer& GetTeamContainer() { return m_TeamContainer; }
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std::vector<TeamData*>& GetTeamsMut() { return m_TeamContainer.mTeams; };
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const std::vector<TeamData*>& GetTeams() { return GetTeamsMut(); };
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void Update(const float deltaTime);
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bool PlayerBeingRemoved(const LWOOBJID playerID) { return m_PlayersToRemove.contains(playerID); }
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@@ -98,7 +108,7 @@ public:
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private:
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LWOOBJID m_TeamIDCounter = 0;
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std::map<LWOOBJID, PlayerData> m_Players;
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std::vector<TeamData*> mTeams;
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TeamContainer m_TeamContainer{};
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std::unordered_map<LWOOBJID, std::u16string> m_Names;
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std::map<LWOOBJID, float> m_PlayersToRemove;
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uint32_t m_MaxNumberOfBestFriends = 5;
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