Move CDClientManager to be a namespace (#1431)

Tested that worlds still load data as expected.  Had no use being a singleton anyways.
This commit is contained in:
David Markowitz
2024-02-08 21:40:43 -08:00
committed by GitHub
parent 24f94edfeb
commit dc29f5962d
44 changed files with 128 additions and 142 deletions

View File

@@ -36,7 +36,7 @@ protected:
Game::entityManager = new EntityManager();
// Create a CDClientManager instance and load from defaults
CDClientManager::Instance().LoadValuesFromDefaults();
CDClientManager::LoadValuesFromDefaults();
}
void TearDownDependencies() {