Move CDClientManager to be a namespace (#1431)

Tested that worlds still load data as expected.  Had no use being a singleton anyways.
This commit is contained in:
David Markowitz
2024-02-08 21:40:43 -08:00
committed by GitHub
parent 24f94edfeb
commit dc29f5962d
44 changed files with 128 additions and 142 deletions

View File

@@ -70,7 +70,7 @@ std::map<LWOMAPID, PerformanceProfile> PerformanceManager::m_Profiles = {
void PerformanceManager::SelectProfile(LWOMAPID mapID) {
// Try to get it from zoneTable
CDZoneTableTable* zoneTable = CDClientManager::Instance().GetTable<CDZoneTableTable>();
CDZoneTableTable* zoneTable = CDClientManager::GetTable<CDZoneTableTable>();
if (zoneTable) {
const CDZoneTable* zone = zoneTable->Query(mapID);
if (zone) {

View File

@@ -180,7 +180,7 @@ int main(int argc, char** argv) {
return EXIT_FAILURE;
}
CDClientManager::Instance().LoadValuesFromDatabase();
CDClientManager::LoadValuesFromDatabase();
Diagnostics::SetProduceMemoryDump(Game::config->GetValue("generate_dump") == "1");