Move CDClientManager to be a namespace (#1431)

Tested that worlds still load data as expected.  Had no use being a singleton anyways.
This commit is contained in:
David Markowitz
2024-02-08 21:40:43 -08:00
committed by GitHub
parent 24f94edfeb
commit dc29f5962d
44 changed files with 128 additions and 142 deletions

View File

@@ -53,7 +53,7 @@ RacingControlComponent::RacingControlComponent(Entity* parent)
if (Game::zoneManager->CheckIfAccessibleZone((worldID / 10) * 10)) m_MainWorld = (worldID / 10) * 10;
m_ActivityID = 42;
CDActivitiesTable* activitiesTable = CDClientManager::Instance().GetTable<CDActivitiesTable>();
CDActivitiesTable* activitiesTable = CDClientManager::GetTable<CDActivitiesTable>();
std::vector<CDActivities> activities = activitiesTable->Query([=](CDActivities entry) {return (entry.instanceMapID == worldID); });
for (CDActivities activity : activities) m_ActivityID = activity.ActivityID;
}