chore: continue work on removing raw packet reading (#1404)

* chore: continue work on removing raw packet reading
tested that logging in, deleted a char, renaming a char, and transfeering to a zone all work still

* Address Feedback
This commit is contained in:
Aaron Kimbrell
2024-01-07 02:02:27 -06:00
committed by GitHub
parent b683413a60
commit dbe4a0ced3
17 changed files with 118 additions and 123 deletions

View File

@@ -1,7 +1,6 @@
#include "GameMessages.h"
#include "User.h"
#include "Entity.h"
#include "PacketUtils.h"
#include "BitStreamUtils.h"
#include "BitStream.h"
#include "Game.h"
@@ -1726,8 +1725,6 @@ void GameMessages::SendStartCelebrationEffect(Entity* entity, const SystemAddres
bitStream.Write<uint32_t>(0); //subtext
SEND_PACKET;
//PacketUtils::SavePacket("StartCelebrationEffect.bin", (char*)bitStream.GetData(), bitStream.GetNumberOfBytesUsed());
}
@@ -1950,7 +1947,6 @@ void GameMessages::SendBBBSaveResponse(const LWOOBJID& objectId, const LWOOBJID&
bitStream.Write(buffer[i]);
SEND_PACKET;
//PacketUtils::SavePacket("eGameMessageType::BBB_SAVE_RESPONSE.bin", reinterpret_cast<char*>(bitStream.GetData()), bitStream.GetNumberOfBytesUsed());
}
// Property