feat: Add component ID to root component object

This commit is contained in:
David Markowitz
2025-10-02 01:32:50 -07:00
parent 670cb124c0
commit dbb6e3e0b8
106 changed files with 263 additions and 259 deletions

View File

@@ -32,7 +32,7 @@ protected:
character->_doQuickXMLDataParse();
character->LoadXmlRespawnCheckpoints();
entity->AddComponent<CharacterComponent>(character.get(), UNASSIGNED_SYSTEM_ADDRESS)->LoadFromXml(entity->GetCharacter()->GetXMLDoc());
entity->AddComponent<CharacterComponent>(-1, character.get(), UNASSIGNED_SYSTEM_ADDRESS)->LoadFromXml(entity->GetCharacter()->GetXMLDoc());
}
void TearDown() override {
@@ -61,7 +61,7 @@ TEST_F(SavingTest, CharacterComponentTest) {
// Reload the component and character from the now updated xml data
const auto prevTotalTime = characterComponent->GetTotalTimePlayed();
character->_doQuickXMLDataParse();
entity->AddComponent<CharacterComponent>(character.get(), UNASSIGNED_SYSTEM_ADDRESS);
entity->AddComponent<CharacterComponent>(-1, character.get(), UNASSIGNED_SYSTEM_ADDRESS);
characterComponent->LoadFromXml(entity->GetCharacter()->GetXMLDoc());
// Check that the buff component is the same as before which means resaving data and loading it back in didn't change anything