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feat: Add component ID to root component object
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@@ -23,7 +23,7 @@ class ProximityMonitorComponent final : public Component {
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public:
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static constexpr eReplicaComponentType ComponentType = eReplicaComponentType::PROXIMITY_MONITOR;
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ProximityMonitorComponent(Entity* parentEntity, int smallRadius = -1, int largeRadius = -1);
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ProximityMonitorComponent(Entity* parentEntity, const int32_t componentID, int smallRadius = -1, int largeRadius = -1);
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~ProximityMonitorComponent() override;
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void Update(float deltaTime) override;
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