feat: Add component ID to root component object

This commit is contained in:
David Markowitz
2025-10-02 01:32:50 -07:00
parent 670cb124c0
commit dbb6e3e0b8
106 changed files with 263 additions and 259 deletions

View File

@@ -4,7 +4,7 @@
#include "Inventory.h"
#include "Item.h"
PossessableComponent::PossessableComponent(Entity* parent, uint32_t componentId) : Component(parent) {
PossessableComponent::PossessableComponent(Entity* parent, const int32_t componentID) : Component(parent, componentID) {
m_Possessor = LWOOBJID_EMPTY;
CDItemComponent item = Inventory::FindItemComponent(m_Parent->GetLOT());
m_AnimationFlag = static_cast<eAnimationFlags>(item.animationFlag);
@@ -12,7 +12,7 @@ PossessableComponent::PossessableComponent(Entity* parent, uint32_t componentId)
// Get the possession Type from the CDClient
auto query = CDClientDatabase::CreatePreppedStmt("SELECT possessionType, depossessOnHit FROM PossessableComponent WHERE id = ?;");
query.bind(1, static_cast<int>(componentId));
query.bind(1, static_cast<int>(componentID));
auto result = query.execQuery();