feat: Add component ID to root component object

This commit is contained in:
David Markowitz
2025-10-02 01:32:50 -07:00
parent 670cb124c0
commit dbb6e3e0b8
106 changed files with 263 additions and 259 deletions

View File

@@ -18,7 +18,7 @@ class PetComponent final : public Component
public:
static constexpr eReplicaComponentType ComponentType = eReplicaComponentType::PET;
explicit PetComponent(Entity* parentEntity, uint32_t componentId);
explicit PetComponent(Entity* parentEntity, const int32_t componentID);
~PetComponent() override;
void Serialize(RakNet::BitStream& outBitStream, bool bIsInitialUpdate) override;
@@ -250,11 +250,6 @@ private:
*/
static std::unordered_map<LWOOBJID, LWOOBJID> currentActivities;
/**
* The ID of the component in the pet component table
*/
uint32_t m_ComponentId;
/**
* The ID of the model that was built to complete the taming minigame for this pet
*/