feat: Add component ID to root component object

This commit is contained in:
David Markowitz
2025-10-02 01:32:50 -07:00
parent 670cb124c0
commit dbb6e3e0b8
106 changed files with 263 additions and 259 deletions

View File

@@ -26,7 +26,7 @@
std::unordered_map<AchievementCacheKey, std::vector<uint32_t>> MissionComponent::m_AchievementCache = {};
//! Initializer
MissionComponent::MissionComponent(Entity* parent) : Component(parent) {
MissionComponent::MissionComponent(Entity* parent, const int32_t componentID) : Component(parent, componentID) {
m_LastUsedMissionOrderUID = Game::zoneManager->GetUniqueMissionIdStartingValue();
}