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feat: Add component ID to root component object
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@@ -8,7 +8,7 @@ class MiniGameControlComponent final : public Component {
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public:
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static constexpr eReplicaComponentType ComponentType = eReplicaComponentType::MINI_GAME_CONTROL;
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MiniGameControlComponent(Entity* parent) : Component(parent) {}
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MiniGameControlComponent(Entity* parent, const int32_t componentID) : Component(parent, componentID) {}
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void Serialize(RakNet::BitStream& outBitStream, bool isConstruction);
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};
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