some zone maintenance

This commit is contained in:
David Markowitz
2025-04-23 01:04:13 -07:00
parent 1fb1da101c
commit d9f327a715
17 changed files with 204 additions and 221 deletions

View File

@@ -470,9 +470,9 @@ void Mission::YieldRewards() {
int32_t coinsToSend = 0;
if (info.LegoScore > 0) {
eLootSourceType lootSource = info.isMission ? eLootSourceType::MISSION : eLootSourceType::ACHIEVEMENT;
if (levelComponent->GetLevel() >= Game::zoneManager->GetWorldConfig()->levelCap) {
if (levelComponent->GetLevel() >= Game::zoneManager->GetWorldConfig().levelCap) {
// Since the character is at the level cap we reward them with coins instead of UScore.
coinsToSend += info.LegoScore * Game::zoneManager->GetWorldConfig()->levelCapCurrencyConversion;
coinsToSend += info.LegoScore * Game::zoneManager->GetWorldConfig().levelCapCurrencyConversion;
} else {
characterComponent->SetUScore(characterComponent->GetUScore() + info.LegoScore);
GameMessages::SendModifyLEGOScore(entity, entity->GetSystemAddress(), info.LegoScore, lootSource);