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https://github.com/DarkflameUniverse/DarkflameServer.git
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Implement leaderboard page offsets
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@@ -1631,26 +1631,14 @@ void GameMessages::HandleActivitySummaryLeaderboardData(RakNet::BitStream* instr
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Game::logger->Log("AGS", "We got mail!");
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}
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void GameMessages::SendActivitySummaryLeaderboardData(const LWOOBJID& objectID, const Leaderboard* leaderboard, const SystemAddress& sysAddr) {
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void GameMessages::SendActivitySummaryLeaderboardData(const LWOOBJID& objectID, Leaderboard* leaderboard, const SystemAddress& sysAddr) {
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CBITSTREAM;
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CMSGHEADER;
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bitStream.Write(objectID);
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bitStream.Write(GAME_MSG::GAME_MSG_SEND_ACTIVITY_SUMMARY_LEADERBOARD_DATA);
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throw "";
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//bitStream.Write(leaderboard->GetGameID());
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//bitStream.Write(leaderboard->GetInfoType());
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// Leaderboard is written back as LDF string
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//const auto leaderboardString = leaderboard->ToString();
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//bitStream.Write<uint32_t>(leaderboardString.size());
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//for (const auto c : leaderboardString) {
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// bitStream.Write<uint16_t>(c);
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//}
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//if (!leaderboardString.empty()) bitStream.Write(uint16_t(0));
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bitStream.Write0();
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bitStream.Write0();
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leaderboard->Serialize(&bitStream);
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SEND_PACKET;
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}
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