chore: Small movementAiComponent cleanup (#1145)

* rename and cleanup file

* more

* fix broken function

* Further naming fixes

t

Revert "Further naming fixes"

This reverts commit 057189982ba56788d48f9265d815e6c562ba6328.

* next step

* undo all testing changes

* minor tweaks
This commit is contained in:
David Markowitz
2023-08-03 19:38:04 -07:00
committed by GitHub
parent 208ed02158
commit d8a5fd49a4
8 changed files with 131 additions and 295 deletions

View File

@@ -291,7 +291,7 @@ void SGCannon::OnActivityTimerDone(Entity* self, const std::string& name) {
enemy->AddComponent(eReplicaComponentType::MOVEMENT_AI, movementAI);
movementAI->SetSpeed(toSpawn.initialSpeed);
movementAI->SetMaxSpeed(toSpawn.initialSpeed);
movementAI->SetCurrentSpeed(toSpawn.initialSpeed);
movementAI->SetHaltDistance(0.0f);